Nerf dis sheet

just get close to them bro it is not that complex
Devils wrote:
just get close to them bro it is not that complex


what a fucking genius
Devils wrote:
just get close to them bro it is not that complex
"I have 0 movement and blame a weapon for my skill issue" -1
dead_bxnny
PD Deputy Chief
SAALCA Division
TweekTweak wrote:
"I have 0 movement and blame a weapon for my skill issue" -1

Again non player comments
Admen
Mike

Combat is really op atm. The votes for this suggestion are 15 for nerf and 5 for keep it as it is from which 2 are players who dont play anymore. Please consider this suggestion.
Admen
Jimmy wrote:
8 beers later. after i drink like 4 beers i start to lose most duels, today i drank 8 and came home and joined game just to prove a point. We can also do this tomorrow if you want when i'm sober. Also spirit i know you agree with me anyway but you're featured here so imma tag u.
https://youtu.be/scPhxrHQCnI



which ass goes closer to a shotgun like that lmfaooo brain damaged
https://www.youtube.com/shorts/B1ufxZ93DZU
Veteran950 wrote:

which ass goes closer to a shotgun like that lmfaooo brain damaged
sixstars. wrote:
People always complain when a weapon can rival or counter the sawn/uzi, even though sawn/uzi is already OP and widely used without complaints. Every fight is situational: at close range, sawn/uzi dominates, while at medium range a combat shotgun can beat it if used smartly. Instead of asking for nerfs, players should adapt — use a sniper, get close, or play around the weapon’s strengths. The combat is actually balanced as it is.
-1


Exactly. -1

Sawn-off crosshair is big enough and its damage is considerable already, and allows mobility. Combat shotguns drawback is it must be shot stationary, and the crosshair is smaller and more precise. Both have different range applications.
[i0V3RK1LLi wrote: link=topic=26268.msg126445#msg126445 date=1758738809]
Exactly. -1

Sawn-off crosshair is big enough and its damage is considerable already, and allows mobility. Combat shotguns drawback is it must be shot stationary, and the crosshair is smaller and more precise. Both have different range applications.


Yeah well I tracked the numbers and realize you can kill someone in 1.5 seconds by only shooting one round of combat. It's just op.
Admen
Jimmy wrote:
Yeah well I tracked the numbers and realize you can kill someone in 1.5 seconds by only shooting one round of combat. It's just op.


Tbh, og guns were and felt different to what they feel now  after the "balancing".

If you propose to REBALANCE ALL GUNS, then I would say yes. Sawns, Combats, Chainsaws. All. Because I do understand weapons are doing an abnormal damage for all of them
idk why people are +1ing it. just get better maybe?

i play cs2, for now, weekly. and i also complain about p90 users. but as that weapon wont be removed/adjusted, i simply have to learn how to beat it, with goddamn all guns. maybe if you guys can do the same, that way you'll like the dopamine hit more.


and the SCAR is too op, so players simply kick the users who uses it. everyone in the cs2 community agreed, so it is used when some fun is needed.
https://www.youtube.com/shorts/B1ufxZ93DZU
Veteran950 wrote:
idk why people are +1ing it. just get better maybe?

i play cs2, for now, weekly. and i also complain about p90 users. but as that weapon wont be removed/adjusted, i simply have to learn how to beat it, with goddamn all guns. maybe if you guys can do the same, that way you'll like the dopamine hit more.


and the SCAR is too op, so players simply kick the users who uses it. everyone in the cs2 community agreed, so it is used when some fun is needed.


Then go play cs2 and let mcnr be balanced. Things should be balanced, not finding workarounds them.
Admen
Veteran950 wrote:
idk why people are +1ing it. just get better maybe?

i play cs2, for now, weekly. and i also complain about p90 users. but as that weapon wont be removed/adjusted, i simply have to learn how to beat it, with goddamn all guns. maybe if you guys can do the same, that way you'll like the dopamine hit more.


and the SCAR is too op, so players simply kick the users who uses it. everyone in the cs2 community agreed, so it is used when some fun is needed.


you suck lmaoo this some silver 1 type shit "p90 too op" "scar too op" lmaoo aint no one using these guns above +5k elo or lvl 1 on faceit. the guns literally are balanced but you just suck so you blame it on them being too op.

puuro wrote:
you suck lmaoo this some silver 1 type shit "p90 too op" "scar too op" lmaoo aint no one using these guns above +5k elo or lvl 1 on faceit. the guns literally are balanced but you just suck so you blame it on them being too op.


p90 op bro 😂
i dont aim properly, and i kill the enemies. LOL.

and scar, tf is that lol


and ye, i didnt play Premiere cuz idk all the maps that are available there yet. and ive tried faceit but it's p2w so i changed my mind lol




Jimmy wrote:
Then go play cs2 and let mcnr be balanced. Things should be balanced, not finding workarounds them.


yes bro make Deagle and the minigun balanced
https://www.youtube.com/shorts/B1ufxZ93DZU
Veteran950 wrote:
p90 op bro 😂
i dont aim properly, and i kill the enemies. LOL.

and scar, tf is that lol


and ye, i didnt play Premiere cuz idk all the maps that are available there yet. and ive tried faceit but it's p2w so i changed my mind lol


nah faceit isnt p2w and neither of those guns are op. you just suck