Nerf dis sheet

Some abusers will just vote no but it's literary too op. 4 people shooting the same guy and he manages to kill me first and also the first clip, 2 old players were hiding from a fucking new player with combat...
https://youtu.be/5QoYGgLMXKc
Admen
+1 needs fire rate nerf. its a noob tube
"all poo poo time is also pee pee time; but not all pee pee time is poo poo time. now voetsek"
it's also hard to tell if the user is aimbotting or not, +1
Why the Combat Shotgun Should Be Nerfed in MCNR

Introduction 
The combat shotgun is currently one of the most dominant weapons in MCNR. While it provides excitement for players who use it, its current balance creates significant issues for overall gameplay. This essay will outline why the combat shotgun should be nerfed in order to preserve fairness and competitive integrity.

Unbalanced Damage Output 
The combat shotgun deals extremely high damage at close range, often eliminating opponents before they can react. This gives players little to no chance to counter, making it disproportionately strong compared to other weapons in the same category. As a result, firefights become one-sided rather than skill-based.

Reduced Weapon Variety 
When one weapon is overwhelmingly powerful, players naturally gravitate toward it. This reduces the diversity of weapons used in combat, as most players feel forced to use the combat shotgun just to remain competitive. A nerf would encourage a healthier variety of strategies and loadouts.

Negative Impact on Gameplay Balance 
An unbalanced weapon does not just affect individual duels — it shapes the entire game environment. The combat shotgun currently encourages reckless rushing rather than tactical play. This harms both casual and competitive experiences by limiting viable approaches to combat.

Conclusion 
The combat shotgun’s overwhelming damage and dominance in MCNR undermine balance, weapon diversity, and fair play. A nerf would not remove the weapon’s usefulness, but instead make it a more balanced option alongside others. For the long-term health of the game, adjustments are necessary. 

agree +1
Way too overpowered +1
+1
Agreed the rate of fire of this gun is already crazy besides the damage buff made it more broken although it was meant to compensate the mobility you lose while using this weapons but it is still way too overpowered than other shotguns in game
+1 you don't even need to have a good aim to use this gun
puuro wrote:
Why the Combat Shotgun Should Be Nerfed in MCNR

Introduction 
The combat shotgun is currently one of the most dominant weapons in MCNR. While it provides excitement for players who use it, its current balance creates significant issues for overall gameplay. This essay will outline why the combat shotgun should be nerfed in order to preserve fairness and competitive integrity.

Unbalanced Damage Output 
The combat shotgun deals extremely high damage at close range, often eliminating opponents before they can react. This gives players little to no chance to counter, making it disproportionately strong compared to other weapons in the same category. As a result, firefights become one-sided rather than skill-based.

Reduced Weapon Variety 
When one weapon is overwhelmingly powerful, players naturally gravitate toward it. This reduces the diversity of weapons used in combat, as most players feel forced to use the combat shotgun just to remain competitive. A nerf would encourage a healthier variety of strategies and loadouts.

Negative Impact on Gameplay Balance 
An unbalanced weapon does not just affect individual duels — it shapes the entire game environment. The combat shotgun currently encourages reckless rushing rather than tactical play. This harms both casual and competitive experiences by limiting viable approaches to combat.

Conclusion 
The combat shotgun’s overwhelming damage and dominance in MCNR undermine balance, weapon diversity, and fair play. A nerf would not remove the weapon’s usefulness, but instead make it a more balanced option alongside others. For the long-term health of the game, adjustments are necessary.



😂😂😂😂😂😂😂😂😂

-1 tho.
https://www.youtube.com/shorts/B1ufxZ93DZU
Veteran950 wrote:

😂😂😂😂😂😂😂😂😂

-1 tho.


why are you still here? you aint even playing and -1'ing without explaining.
Admen
Totally supporting this, though it's way more aggressive saying that it's so OP it has to be nerfed.
+1
+1 also nerf pump too ( normal shotgun )
+1
If the manger disagree, Then lets do 2 shot with sawnoff make it allowed. The whole server are easy players ,they all know to play only uzi/tec9.
Are We Friends? Or Are We Foes? That’s The Kind Of Thing You Decide For Yourselves
People always complain when a weapon can rival or counter the sawn/uzi, even though sawn/uzi is already OP and widely used without complaints. Every fight is situational: at close range, sawn/uzi dominates, while at medium range a combat shotgun can beat it if used smartly. Instead of asking for nerfs, players should adapt — use a sniper, get close, or play around the weapon’s strengths. The combat is actually balanced as it is.
-1
Its long range damage distance could probably be toned down a bit, the weapon imo is fine as it is. So many players out there that aren’t particularly good at combat in this game will find weapons like these suitable for them to have a chance to fight back

You nerf every other weapon and it’ll just be a sawn uzi warfare again, as if that combo isn’t op enough already -1

Should also note that this is a great weapon to utilize as a solo player against groups