Regarding Spawn dmg protection

fr, u get fucked by sawn lose armour then boom ez kill with gae spawn protection

+1
spawn protection must stay but there is a catch, is should be disabled when spawn protected player aimed.
GoldenBoy wrote:
spawn protection must stay but there is a catch, is should be disabled when spawn protected player aimed.


what if the other person has already put the sawns into the niggas skull?
the dude with no spawn protection gotta wait for the other dude to aim
L reply goldeboy do better
aydin wrote:
what if the other person has already put the sawns into the niggas skull?
the dude with no spawn protection gotta wait for the other dude to aim
L reply goldeboy do better

think logically, firstly if they remove they have to submit another rule (impossible)
like don't spawn kill people
secondly if they again remove it there will be people complaining abot getting spawn killed now what's the solution???
GoldenBoy wrote:
spawn protection must stay but there is a catch, is should be disabled when spawn protected player aimed.
I kinda agree with Goldenboy actually.
GoldenBoy wrote:
think logically, firstly if they remove they have to submit another rule (impossible)
like don't spawn kill people
secondly if they again remove it there will be people complaining abot getting spawn killed now what's the solution???


Are their pc's that slow? the fade screen takes like 1-2 seconds and actually maybe your right about the aiming part.
I don't really mind tbh i just want either to be added.
aydin wrote:
Are their pc's that slow? the fade screen takes like 1-2 seconds and actually maybe your right about the aiming part.
I don't really mind tbh i just want either to be added.

it's not all about pc power it's more like internet power a screen fade could take longer than 5 seconds for someone
Rejected due to suggestion not in topic title.