Rule for Canon water abuse of Firetrucks

In my point, of course it's annoying but this thing happens in reverse continuously with both of these jobs, cops and criminals,
I don't think really it's a bug, but why there should be a rule about it, it's just enable to use by those 2 sides,

Maybe there's another solution rather than this uphill struggle with the firetrucks, just by reducing or even limiting the water flowing time to make you make you have a chance to run or shoot the truck till it blows up, in adding, make a cool down about it.
I think it should be allowed when there's a valid reason to attack (e.g. criminal vs cops), however it should be considered RDM when there's no reason to attack, as if it was a regular weapon

#FreeCuba
Maybe add a limit to the water tank is the solution. Water Over = Driver fucked up  😎
Gangsta wrote:
Maybe add a limit to the water tank is the solution. Water Over = Driver fucked up  😎

This might actually be a good idea. They should have maybe 30 seconds of water in them, after that if you try to use the water it freezes you or something. I can't actually detect or control the water but I can detect them pressing the fire key, so slightly possible.
Mike wrote:
This might actually be a good idea. They should have maybe 30 seconds of water in them, after that if you try to use the water it freezes you or something. I can't actually detect or control the water but I can detect them pressing the fire key, so slightly possible.

You mean after 30 seconds the driver will not be able to shoot water from tank until the cooldown time is over (maybe 10 or 20 seconds) and there would some message displayed like "CANNON EXHAUSTED" during cooldown.
Gangsta wrote:
You mean after 30 seconds the driver will not be able to shoot water from tank until the cooldown time is over (maybe 10 or 20 seconds) and there would some message displayed like "CANNON EXHAUSTED" during cooldown.

Yeah that’s easy, the impossible part is making it not shoot water. You literally can’t control that. I’ll have to freeze the player if they hold the fire key.
Mike wrote:
Yeah that%u2019s easy, the impossible part is making it not shoot water. You literally can%u2019t control that. I%u2019ll have to freeze the player if they hold the fire key.


Maybe just a simple eject from vehicle would be better, a 5 second freeze leaves you a sitting duck.

Another way could be to force the freeze for 5 seconds and only cancel it if;

a. player waits 5 seconds inside the vehicle until the freeze is over
b. player presses F to exit vehicle, unfreezing them on the press of the F key

that way, if they are in a position where a 5 second freeze would get them killed, they still have the option to exit the vehicle and avoid that sitting duck issue.