make the cop spawn random after death

Similar thing was suggested by Reonz before.

Mike wrote:
There is no easy way to solve this right now. I’m not going to (and how even would I) stop people going to the bank.

This problem will be resolved when additional high-payout robbery locations are added.
Bayside isn't the only option when it comes to going to a hideout. You can easily get a bag, when there is no one coming to shoot you, just simply change the hideout. All hideouts for the city of SF shouldn't take longer than 5mins
haven't really seen anyone abuse it nor did i test it myself, but if you're a cop and a suspect kills you in let's say fort carson, you checking where he's headed and teleporting in that direction (bayside for example) clearly isn't fair and should be fixed.