Revenge system Should only be applicable when you got Death matched by a player, for No Reason at all or for MoneyBag.
For example, If player A robs Player B, Player B can kill Player A for robbing him. And therefore since Player A robbed player B and died He should not seek revenge. (Robbing Others should be visible in Player's Crimes list.)
But if Player A gets unnecessarily Death Matched by Player B, He can either report or seek revenge that's totally up to him/her.
Player who lost his money bag due to dm'ed for Moneybag should also be able to seek revenge.
Ofc this whole scenario would be having utmost affect on "Most Wanted System in-game". Civilian Death Matching Most wanted Civilian would absolutely need to go off in this case to avoid creating the chain of Revenge-Deathmatching each other.
Again this is just a piece of suggestion, For you guys to decide.
I'm still cool with the current system as well. 🙂
I disagree. Doesn't matter if he robbed $5 from you or killed you, you should always be able to seek revenge. Yes, it can be an endless cycle of killing, but if you want to hurt/attack other players you should be prepared to die.
However, I do agree that both sides bringing in friends to help turns this into a DM shitfest which is not fit for a CnR server. A normal 1v1 fight quickly turns into a 4v4 which means 8 players shooting each other. Where are the cops? Far away of course, a sane person won't ever go anywhere near them. This can be fixed by tweaking the rules and not allowing players to help their friends unless they got hurt in the process.
Revenge System is not complicated at all
example:
Mazen killed shockwave
shocwave can kill mazen in only 1 hour of the game
Mazen got back to shocwave and kill him within an hour
shocwave brought friends they shot mazen
non of shocwave Friends killed mazen
So mazen have no right to touch shocwave friends since there is no revenge between them
shocwave can't use hiss friends to kill someone he have revenge with
the revenge system is X killed y
Y can come and kill x
and goes on and on and on until 1 of them stop killing
If the other player got friends, it's pointless, or actually more unfavourable for him, as they can simply put bounties on your head to kill you over and over, and if we apply the new rule you want to add, they also get the right for the first bullet.
omg3r wrote:
If the other player got friends, it's pointless, or actually more unfavourable for him, as they can simply put bounties on your head to kill you over and over, and if we apply the new rule you want to add, they also get the right for the first bullet.
If you got a reason, you have anyway the right for the first bullet, you mean someone that killed a guy is allowed to harm him again before he even shooted to start the revenge ? Anyway i think it will be a slaughter.