Regarding being run over by cars

Being run over by a car is just too unbalanced for all the players, especially in busy areas like the bank where theres so much movement you can get run over by someone whos simply trying to run away from cops - in this case you die for no reason although the guy didnt intend in killing you at all.While yes, its obvious that cars are lethal in real life - this is a game where people dont respect the traffic lights and all that stuff, as such there should be some kind of system to aid in avoiding these situations.I have no idea what im suggesting really, it should be up to the coder/the community to decide but if it was up to me, id probably nerf the damage so its not that lethal or warn the player if theres a car headed towards them at high speed(this could make it unfair to some decree, but i digress).
this is killing method for kill players in indirect way with
espically it's help beginners cops if they can't kill profissional supsect players
so u can't prevents that for the beginners or who can't kill other players with weapon
instead of that, we should implement traffic rules like IRL. ik its weird but it might be good who knows? and i agree with the part that we should get warned that there is a car speeding towards us because we're fighting and then we get ran over and die and that is so frekkin' annoying lol.
Face your fear.
Zain wrote:
this is killing method for kill players in indirect way with
espically it's help beginners cops if they can't kill profissional supsect players
so u can't prevents that for the beginners or who can't kill other players with weapon

the tazers were created for a reason, not to mention the newer players can choose to go after less skilled targets(they can easily judge by the amount of score a player has to roughly know whos skilled and whos not) - ask for help and team up with other players in order to hunt the "skilled" players down.thats an irrelevant point to the suggestion.

EDIT : I actually had to read your post a couple of times to understand what you wanted to say, and yes while it could balance the odds its still unfair in +2v1 situations.Like I mentioned earlier, while you are fighting someone - another guy runs you over completely randomly without you knowing where they came from, killing you unfairly.
Eldy. wrote:
instead of that, we should implement traffic rules like IRL. ik its weird but it might be good who knows? and i agree with the part that we should get warned that there is a car speeding towards us because we're fighting and then we get ran over and die and that is so frekkin' annoying lol.

i mean, implemeting traffic rules is going to make the game a lot more boring, slow paced and not fun - it'll just be a pain in the ass.these rules apply IRL because without them, there would be chaos which would inevitably cause millions of deaths, there needs to be something else, not this.
Lately its been abused by cops to get a easy arrest.. I don't think being road killed should could as "jail worthy". I think if they want to run over red and orange to get rid of them, it should just count as a regular death and spawn us at hospital... the going to jail bc the cop isn't competent enough to tazer and arrest is annoying.
dudesdog wrote:
Lately its been abused by cops to get a easy arrest.. I don't think being road killed should could as "jail worthy". I think if they want to run over red and orange to get rid of them, it should just count as a regular death and spawn us at hospital... the going to jail bc the cop isn't competent enough to tazer and arrest is annoying.

good point, not only does it promote deathmatching but it also spares you the headache you would have to go through by retaliating a suspect on foot, tazing and cuffing them.perhaps the damage could get de-amplified a little bit?
really big +1 from me, its so overpowered and annoying

You can be run over at any point in the server, mostly when you don't expect it, and I hate it. People really abuse car ramming to kill MWs as vigilante or Police, or just regular warrants. You need 0 skill to be "good" run-over killer and if a guy who youre trying to run over has low ping, good fps etc.. It's most likely a instant kill. It needs nerf.
Let's get real for a second. Cops are already (pretty much) useless when it comes to arresting/killing gangs. You want to take away their desperate "full speed crash" in hopes they at least take one of the criminals with them to the grave? No, this definitely doesn't need any nerfing or changing. Be aware of your surroundings and you'll be fine.

You're saying cops should use tazer and arrest, but you're forgetting that 90% of criminals are armed and never give up without a fight. Toss in few friends on their side, there's no way you will win the fight with guns let alone with tazer and cuffs. The only way to try and do some work is to crash full speed into one of them, throw molotov on the other guy and deal with the third guy.

Keep in mind ramming counts just the same as shooting, since the outcome is the same (dealing damage), so if someone is doing it without a valid reason you can always report them.
chuppy wrote:
Let's get real for a second. Cops are already (pretty much) useless when it comes to arresting/killing gangs. You want to take away their desperate "full speed crash" in hopes they at least take one of the criminals with them to the grave? No, this definitely doesn't need any nerfing or changing. Be aware of your surroundings and you'll be fine.

You're saying cops should use tazer and arrest, but you're forgetting that 90% of criminals are armed and never give up without a fight. Toss in few friends on their side, there's no way you will win the fight with guns let alone with tazer and cuffs. The only way to try and do some work is to crash full speed into one of them, throw molotov on the other guy and deal with the third guy.

Keep in mind ramming counts just the same as shooting, since the outcome is the same (dealing damage), so if someone is doing it without a valid reason you can always report them.

you have gone completely off point here.If they player is going alone against a "gang" its their fault for doing so in the first place, they could have, like you said - toss a few friends on their side to even the odds.the stunning animation you get when crashed by a car alone is enough, that could perhaps be increased to make up for the damage lethal damage being removed.I didnt say completely remove the damage on the vehicle but it should indefinitely get de-amplified.

not to mention how thats not even useful against gangs, if the guy "full speed crashes on someone" they dont die - they are just knocked implying that they can easily use a medkit to get back up while the rest of the gang deals with the cop who just ran the guy over.i didnt make this suggestion thinking about this scenario - i did it because a lot of situations involving car crashes happen completely randomly and usually without the consent of the guy thats speeding.worth also mentioning that during a fight im not going to keep track on my minimap of whos driving around and whos not because that'll obviously cause my death.
chuppy wrote:
Let's get real for a second. Cops are already (pretty much) useless when it comes to arresting/killing gangs. You want to take away their desperate "full speed crash" in hopes they at least take one of the criminals with them to the grave? No, this definitely doesn't need any nerfing or changing. Be aware of your surroundings and you'll be fine.

You're saying cops should use tazer and arrest, but you're forgetting that 90% of criminals are armed and never give up without a fight. Toss in few friends on their side, there's no way you will win the fight with guns let alone with tazer and cuffs. The only way to try and do some work is to crash full speed into one of them, throw molotov on the other guy and deal with the third guy.

Keep in mind ramming counts just the same as shooting, since the outcome is the same (dealing damage), so if someone is doing it without a valid reason you can always report them.


Even if the 30 percent (or maybe more) of my deaths caused by ramming, i agree, this system is fair against gang wars and even for bank when there are 10 suspects vs 3 cops


Eldy. wrote:
instead of that, we should implement traffic rules like IRL. ik its weird but it might be good who knows? and i agree with the part that we should get warned that there is a car speeding towards us because we're fighting and then we get ran over and die and that is so frekkin' annoying lol.


-1 for that, what were you thinking?

Regarding the suggestion itself, -1.

[url=https://www.youtube.com/watch?v=5mCTr3Nnt7k
p4bl0 wrote:
Even if the 30 percent (or maybe more) of my deaths caused by ramming, i agree, this system is fair against gang wars and even for bank when there are 10 suspects vs 3 cops


You must be high then to be going against 10 suspects when you are 3.

The argument that "a cop don't stand a chance against a gang" doesn't work here, since if you are dumb enough to go against a gang then you should be prepared to die.

Ramming is way too overpowered, and also makes killing a single cop on your own so much more harder if you get rammed.

puurokissa69 wrote:
Ramming is way too overpowered


We need a way to lower this damage.. if they are WHITE they should be frozen for a few seconds and damage should not count... Cops..... just as criminals have a team, most cops that aren't newbies have a sultan with 4 people in it... Therefore the stage is even, no need for ramming to take down one person...