Add some damages for military vehicles

i think Military vehicle need some damage for takedown vehicle suspect..i can't even knock them off with hunter or hydra..even rhino..maybe 10 damages should do it for takedown vehicle suspect


If you mean the explosions from rockets there is no way to detect who killed who with those weapons. I don’t remember disabling their damage though.

This will have to wait until I have a chance to script a custom damage system.
well at least it has some damages for those machinegun on hunter/seasparrow so we can takedown their vehicle warrant


This was a bug, fixed.