allow sampfuncs
the latest version which supports samp version R5 has lower compatibilty with hacks and other unfair mods
s0bet, cp multicheat, stealth and many more.
No thx It's mainly compatibility matter that sampfuncs is natively r1 (although ask vippy)
dead_bxnny
PD Deputy Chief
SAALCA Division
ElmoKennedyOConnor wrote:
s0bet, cp multicheat, stealth and many more.
No thx It's mainly compatibility matter that sampfuncs is natively r1 (although ask vippy)
new SF version supports R5 and less compatablility for cheats
-1
"lower compatibility" is because Kalcor has left SAMP development and we dont know how many exploits so far are in this version too.
So definitely no for this suggestion, too risky
Regards,
Munna
PD Chief
SAALCA Division
Regards,
Munna
PD Chief
SAALCA Division
UltraSmooth wrote:
-1
"lower compatibility" is because Kalcor has left SAMP development and we dont know how many exploits so far are in this version too.
So definitely no for this suggestion, too risky
Regards,
Munna
PD Chief
SAALCA Division
you are dumb
stop commenting with no information
open mp team have fixed and patched various exploits and im talking about sampfuncs R5 version
ill ask again, why? what benefits do you get out of running sampfuncs
It gives more customization of how SA-MP works. Like we can implement a calculator in SA-MP chat for example... I don't know much tho, I saw someone playing with it.
puuro wrote:
ill ask again, why? what benefits do you get out of running sampfuncs
You can use hitmarkers with sampfuncs and change the position of everything in the screen (map, chat, health bar), i find it quite useful, but I'm not sure how "safe" can be