DEA Briefcase 'event'

Corpse wrote:
mike can u do this?. Spawn briefcase with huge cash(300k i guess) but less hints like only city name not even area name  and it will spawned randomly anywhere.


300k is too OP tbh. Maybe like 60k-90k depending on the location and/or player count.
Mike wrote:
I think perhaps the moneybag event could have two variants, one being this perhaps. It would just be exactly the same..


Briefcase event was used in dead sacnr. Just a copy if you implement this
Niovie wrote:
300k is too OP tbh. Maybe like 60k-90k depending on the location and/or player count.

i think its actually good,remember that special cargo up to 200k sometimes
also as he said it will spawn somewhere on the city without an exact loc,and u have to search the whole city,only in 1in game day,it will be pretty much hard so, i think 300k is a good amount
Clo wrote:
i think its actually good,remember that special cargo up to 200k sometimes
also as he said it will spawn somewhere on the city without an exact loc,and u have to search the whole city,only in 1in game day,it will be pretty much hard so, i think 300k is a good amount

Nice idea Ardea, but imagine all players leave the active city for Briefcase <<<
o.0 Keep your Ca$h & Your Family Safe X.x.
Onizuka wrote:
Nice idea Ardea, but imagine all players leave the active city for Briefcase <<<

who said ppl should leave the active city for briefcase ? lmfao
the briefcase event get activated before city change so,once it changes like done event end
+1