Re: Remove swat helmet protection

The headshot protection is minimal and not wasn't even working 2 weeks ago. Now you want it to be removed? Remove 6 Stars for slapping a cop's face or ramming for error. Remove robbery threat crime, remove MW always threat. That's the real shit.

fuulek what about the innocent driver? is that op?
Yes ma'am
J0HNNY_FAT_C00K wrote:
ABSOLUTELY NO.

The headshot protection is minimal and not wasn't even working 2 weeks ago. Now you want it to be removed? Remove 6 Stars for slapping a cop's face or ramming for error. Remove robbery threat crime, remove MW always threat. That's the real shit.

fuulek what about the innocent driver? is that op?

saz why you did not post this along with the cop's advantages?

Civillians Advantages:

They have invisible radar blip too, when out of sight, like in a tunnel, or inside an interior.

They can always wait for a cop to be cuffing someone, to hit him in the back.

Usually civillians are more than cops (LVL 50 requirement) except for the cops and cops shit. (there should be a cop proportion like "2 cops per 3 players", or a cop becoming a criminal when murdering a nonthreat or accepting bribes in front of an other cop that isn't corrupted)

DM every cop everywhere if it's near a suspect, no matter what, it's "helping", even if after killing the cops they RDM the "saved" dude too (LEGIT LMFAO)

DM every cop that tickets them, asks them to freeze, denies bribe, or whatever, no matter what

DM cops for "error", like ramming them etc...

DM everyone for the stupidest reasons (attempted robbery, robbing 0 money, accidentally ramming, shooting your dirty boombox, pissing near you)

DM cops(and not) that attacked, tazed or arrested them previosuly, for "revenge", even after a bribe or a parole release. It can be in any moment.

Tons of cash, in LS you can earn half million during the entire city duration, just robbing betting shops, dieder sachs, banks and ammunation. (Bank robbery too low)

Can rob cops and other players.

Innocent driver shit, like fuulek and @cysko

Almost no rules to follow, just don't RDM, don't cophunt, and dont destroy people's cars at random LMFAOOOOOOO

As i said, cops are too op, that's a fact. But that is because:

1) Robbery is a threat crime (fucking absolute non sense)

2) Crimes's wanted levels are way too high (6 stars to accidentally ram a cop, not even a chance to bribe)

3) Most Wanteds are always threat, no matter what

4) Evidence Tampering is arrestable(makes sense), and claiming weapons back is way too expensive

5) Ammunation prices are way too high (e.g. Satchel Charges 1500$ for 1, so it's 7500 for 5 charges, if i call a combat bundle, i get 5 charges for  + 5 clips for all the weapons i have + Health and armor at max + Medkit, all for 4850$)

6) Criminals must have more than 2 oil slicks. 3 at least.

7) They should be able to steal Rustlers and Seasparrows (makes no sense that they cannot)

Playing solo it's almost impossible because it's almost impossible to play as non threat robber (Safe, House and Player robberies only and bank robbey only if someone else shoots the guard, and only if you don't have 6 stars), so cops just kill you in almost every case. Also, the criminals should be teaming with mechanic and prostitutes's advantages (repairing vehicles for low price, and healing), but they just shoot in the people's ass until someone shoot in theirs. That's why cops are op.

SURELY NOT BECAUSE OF THE HELMET PROTECTION. THAT'S SOMETHING THAT CONCERNS DEATHMATCHING MECHANICS. Cashewz

And also, since cops are so hated, and constantly DM'd (LEGITIMATELY OR NOT) they should have at least a fucking helmet protection(wasn't even working)

Those DMers and crew bois just want to get another advantage over the Justice.......... fuck off please.


smh as a perma-cop, I agree xd
sm0ke wrote:
This was supposed to be a secret, the last thing we would want is Mike increasing the supply drop prices 💀


HELL NOOOOO

anty. wrote:
HHHHHHHHHHHH

plus I don't play as a cop that much obviously criminal all the time so yes im supporting this +1

literally 4 cops in a sultan tank coming at 1 criminal


I went in a Sultan with a group of 4 to fight 15 - 17 most wanted people.
                  ~ Plan by RedX
anty. wrote:
that's only if the server rarely had that much of criminals lmfao

the whole time half of the players are cops then they can clean the city from criminals easily wdym lol?


never lol

I can post my cop-clips so u will understand XDDD
bruh whenever i play, my recorder is on 24/7
bandicam 2022-01-24 02-23-04-302.jpg (55 KB)
Greplier wrote:
how about mike should add a helmet protection, basically it's in ammu-nation and it's for a specific level and people could buy it but once you die or get headshotted you lose it and you need to buy it again to wear the helmet, therefore it's balanced for both cocks and rubbers *cough* *cough* i meant cops and robbers

would agree but u need to consider the price. im not gonna spend 6k on something and lose it in a 3v1
howl wrote:
cba arguing with this logic

XDDDD