parisisnthuman wrote:
in what way are YOU contributing to the update exactly
emotional support and motivation
parisisnthuman wrote:
in what way are YOU contributing to the update exactly
parisisnthuman wrote:
in what way are YOU contributing to the update exactly
TweekTweak wrote:
driving players away with his toxic attitude
less players = more pressure for mike to work on server (mike does not care)
x4x wrote:
Next time you are toxic to me and try to bait me into things, especially when I am very serious about a matter, I will make sure you never use the forums ever again.
Stop with this.
x4x wrote:
Next time you are toxic to me and try to bait me into things, especially when I am very serious about a matter, I will make sure you never use the forums ever again.
Stop with this.
Kanarimortem wrote:
faggoty ass server anyway

puuro wrote:
this whole collecting hidden shit around the map was maybe fun the first time around, now its just boring
howl wrote:
crazybob had better holiday event system than this one, with all the gifts being scattered all over active cities and you would get random prizes within every collect
but, with 250 gifts you get that spicy $500,000 and a CLOTHING SEASONAL ITEM or maybe a free vehicle card which isn't worth that much anymore
TweekTweak wrote:
The problem is that CB had way better inventory system where you actually had to use stuff instead of relying on game systems (Such as respawning a car instead of using a repair kit), hence why CB's christmas was actually fun ebcause It 1. Was better than MCNR 2. It encouraged ppl to exchange items ex. life insurances which actually had huge impact on gameplay. The gift system and all were way better and It wasn't forced at all, ppl have FOMO of not getting 450 christmas presents meanwhile CB was all about christmas vibes and having fun, especially the santa mission.

Veteran950 wrote:
I've never played CB much, cuz no one was helping there... could you please say some more features it had? The ones you said were interesting. Is CB alive though?
TweekTweak wrote:
The problem is that CB had way better inventory system where you actually had to use stuff instead of relying on game systems <...> It encouraged ppl to exchange items ex. life insurances which actually had huge impact on gameplay. The gift system and all were way better and It wasn't forced at all
