Domingo wrote:
that seems better to me, i'll update my suggestion with this
kill/arrest please
Domingo wrote:
that seems better to me, i'll update my suggestion with this
saz wrote:
if you die 5 times in a week as a cop, you clearly are doing something wrong. increase the death gap to 10 per week, balances the issue of cop gaming. aswell people will start thinking how to play, instead of rushing and suiciding
Jed wrote:
How about cops losing all their weapons when they die and having to pay for them at the same price criminals do? That would balance it perfectly and make people want to play again
Domingo wrote:
Cops are making far less money than criminals, so if they lose weapons after each death, no one would play as law enforcement.
Jed wrote:
They do make less money but they also have more advantages and they can also use vehicles that criminals can't. They also don't sit in a cell for 3 minutes when killed.
Jed wrote:
How about cops losing all their weapons when they die and having to pay for them at the same price criminals do? That would balance it perfectly and make people want to play again
Jed wrote:
How about cops losing all their weapons when they die and having to pay for them at the same price criminals do? That would balance it perfectly and make people want to play again

Kittycatmur wrote:
It will be broken with current "revenge" rules. Criminals will just whipe out whole PD whenever they want.
Astro wrote:
How it can be abused? Lets say you kill a criminal and he gets to stay 5 mins in jail when he gets out he have revenge on you ok but hee needs to get armor and weapons so he would be able to fight you. Approximate 5 more minutes pass till he gets weaons and armor that means already 10 mins passed and you die. Remaining 10 minutes of a game day to be played so you are able to provide yourself a good protection and not die meanwhile.
