$dmg

How can you "determine aimbotters" by knowing thw damage you gave to them ????
The damage they gave and if they’re spread is low we can determine
it's useless, since the game always has an overweight accuracy on some rare timings that leads into a massive amount of damage done from a decent long-distance, apart from that, players who usually shoot ahead of the vehicle beside a player's body also deal with an overweight accuracy, so this suggestion considers to be meaningless

to sum this up in a better context, just watch this video aswell
https://www.youtube.com/watch?v=QLHmsuMwcxI

:kanye_happy: thanks for reviewing
br0ken wrote:
:kanye_happy:

cringe
good joke -1
wat