Sniper no reload 3 shots

RedX wrote:
Idk if Tom had any other mods too, but the texture and sound mods he is talking about were mine. I am not sharing that link here. If you guys want to check it, you can ask me in DMs. It was just texture and sound (GTA V HUD too).


I used the mods that RedX gave me, but I did not use another mod that could interfere with this, I think the problem would be the latency and packet loss of the players that is affecting the animation problems and the sniper for example.
My ping is somewhere between 180 to 200ms which I think is quite stable comparing to most players. And ploss is usually 0 but sometimes it goes 0.10, which imo shouldn't affect it. This issue must be related to the script or maybe a storymode bug?
I am going to test this soon today, if I find that this bug actually does not make me damage players I will count this bug as invalid as this "3 shot" glitch would already have a fix which is preventing it's damage.
Moved to testing as this bug is exploitable, See issue  #1734.
RedX wrote:
I noticed a strange issue here. If sniper bullet is shot upwards, there is no reload animation. But if the player shoots it at a decent angle (if the bullet is shot downwards or straight), the reload anim is applied.
Video:
https://youtu.be/QkgcvfeNnrY




Edit: found this was already uploaded on :- https://github.com/mikescnr/mcnr-issues/issues/1734
The animation only applies when your shot hits anything. But if your shot doesn't hit any walls/players etc then the animation won't apply.