Hi, I just thought of this suggestion. I did a quick search on the boards but didn't find anything relevant to it, so sorry if this is already mentioned somewhere.
First of all, I myself going to be neutral with this as I don't know how much custom mapping are the devs willing to add currently.
Basically, the idea is that there will be a rather small island that will be operating as a prison (similar to Alcatraz) for most wanted players when arrested (if possible could be tweaked to apply to players who have committed a rather high number of crimes and not just every most wanted player). It needs to be mapped optimally with minimal fps hit. The location of it, in my opinion, could be either somewhere where it is equally close to the three cities (LS, LV, SF), which is the best option if we decide to include this, or we have three islands (or only one and we move it around closer to the active city) where only each one will get loaded when the city rotation happens. The transportation to and off it will only be by helicopters and boats but could also add a checkpoint of some sort into the island for released prisoners and be transported automatically back in the active city's police department.
What makes this a nice addition? Well, first and foremost we get to have something unique mapped into the server. It will also be a great and fun way for players to try breaking out their friends and make for a memorable escape. Though it could be harder for officers to bail out someone as they will be far. Additionally, various missions and jobs can also take place there for the police and civilians/criminals in order to make the area more active. NPCs can also be added that will take the role of guards (?) shooting down unwanted visitors and escapers only after giving them a warning, but I'm not so sure about that.
What could make it look like a bad idea? It is a big suggestion that could require many resources for it to be made and possibly could face some difficulties during development.
PS: I could also contribute to mapping in general if and when needed.
Let me know your opinion on this. Thank you for your time.
If there was a genuniely quality made map of Alcatraz in the proper location between SF and Bayside I would add it in a heartbeat. But it has to look like a natural part of the map. The ones I've seen before look awful and out of place.

I would want it to look as close to the real life counterpart as possible:

That's no easy feat.
+1.. would be cool. I’d be willing to learn mapping but like Mike said, it will likely take a shit ton of time. I know M3E6 was mapping at one point…
most of the stuff I made looked like shit tbh :C i'd have to spin up another samp server on my box to even try.
Yep, I had already started making it myself but it's kinda tough to design its "base" shape, choosing from the default objects. Will be coming back with some pictures once it is in a fine stage.
we need MD for his mapping skills for this one, Unforunatly he doesn't play anymore
May he rest in peace.
best mapper in town.
Hi guys, I will show you some preview pictures of my take on this one but note that it is not finished yet. Needs some more work still, but I'm trying my best. I have to say it feels nice mapping for SA-MP again (2011 or so was the last time I mapped anything haha). Everything may subject to change. Let me know what you think. Thank you.


ChrisAg wrote:
Hi guys, I will show you some preview pictures of my take on this one but note that it is not finished yet. Needs some more work still, but I'm trying my best. I have to say it feels nice mapping for SA-MP again (2011 or so was the last time I mapped anything haha). Everything may subject to change. Let me know what you think. Thank you.


That's hella impressive, good job!
ChrisAg wrote:
Hi guys, I will show you some preview pictures of my take on this one but note that it is not finished yet. Needs some more work still, but I'm trying my best. I have to say it feels nice mapping for SA-MP again (2011 or so was the last time I mapped anything haha). Everything may subject to change. Let me know what you think. Thank you.


That actually looks super great and I’d love to see it in game.. Mike thoughts on his WIP?
Wow that's actually really good. Are those 2 pics of the same map, because they look different?
Also don't forget to test it with high waves, as they'll likely go through the floor in some places if you don't make some adjustments!
Thank you guys. It is indeed one map, just the second was taken from the other side. I will also be making sure there won't be any issues/exploits on the map. What bugs me though is that there seems to be a draw distance issue when I run it on my test server but it could very well be an issue with the streamer plugin I use. If you wish, I could also send you the code and do a quick testing yourself just to make sure.
ChrisAg wrote:
Thank you guys. It is indeed one map, just the second was taken from the other side. I will also be making sure there won't be any issues/exploits on the map. What bugs me though is that there seems to be a draw distance issue when I run it on my test server but it could very well be an issue with the streamer plugin I use. If you wish, I could also send you the code and do a quick testing yourself just to make sure.
I really like your map and skills overall, this would be really refreshing for the server.
Back to the suggestion, Island prison would be nice as I stated above but only if there is a possibility that the Island can re-locate after each city change, so f.e. in LS we don't really need to drive that path to the prison.
Looks sick, I don't know why not to add this, +1.
ChrisAg wrote:
Thank you guys. It is indeed one map, just the second was taken from the other side. I will also be making sure there won't be any issues/exploits on the map. What bugs me though is that there seems to be a draw distance issue when I run it on my test server but it could very well be an issue with the streamer plugin I use. If you wish, I could also send you the code and do a quick testing yourself just to make sure.
Yeah the streamer can be a dick with streaming sometimes. Specify the streaming distance to 5000 and the draw distance to 4000 or something, for the main land mass at least.
bro that loooks hella sick, but I feel like it's wayy to close to the land, maybe jkust shift it further if it's possible.