It is obvious why '1 aimboter less' logic just doesnt work, aimboters are a problem to every player and they ruin the community, in order to catch like 5 aimboters i would have to spend so much money and in the end he will most likely vpn to another account, and i have to catch him again and again.. So many aimboters, in the end i would be broke because catching an aimboter takes time, and i cant go arround robbing banks n shit trying to catch him, no one lives on samp.
Your reward is 1 less cheater, a big thankyou from the whole server and a big hug for catching him!
Nobody can escape their sins, everyone gets punished whether it takes a day or an eternity.
You can change who you are, but you cannot run from yourself.

jeez just let giv me permissions to abuse ig to be able to catch/fight the cheater , EZZZZZZ
/s.
Most aimbotters are caught by staff members and yet they don't get any rewards. For bug abuse, I mostly credit a player if he reports a bug in-game.
No need to reward players only for catching aimbotters, since if we start to do that, we would have to reward every report in-game. Just report in-game and we will do our best to get sufficient evidence to take actions on any rulebreak, that's what staff is for.
I think we are going away from the point xd this is actually to make staff job easier + player will be super satisfied, i am sure u have to much work anyway, and if players helped u catch aimboters who are the hardest to catch, im sure it would make things easier.