Add crowbar or other tool to steal cars easier

With that tool players could equip it to steal cars without forcing the door and start it without hotwiring, the item will get destroyed after a few uses, players could buy it at zero store.
That's a great idea, but I would say that an item's durability is 100% until the last use destroys it. This is because an item's durability should depend on how many times it has been used.

Durability of the item: 100%
1 uses – decreases -20%
2 uses – decreases -20%
3 uses – decreases -20%
4 uses - decreases -20%
5 uses - decreases -20% (Last use)

The item will be destroyed after the final use, and you will have to buy it again. The item's maximum quantity or something will probably require you to buy it 5 times, or The item only has 1 quantity. so I couldn't figure out how it functions properly.
+1 however this is pointless until you make recalling a stolen player vehicle impossible

piece of shit players will just /rpv anyway

EDIT: piece of shit server too
Kanarimortem wrote:
piece of shit players will just /rpv anyway

EDIT: piece of shit server too


Then I am sure you won't mind not being able to use the forums anymore.
+1 this suggestion is shit
Agreed. A crowbar model already exists in the game, even if as an Easter egg. Ast has a point with durability too.

Zero's stores though... meh. There are all sorts of hardware stores around the map which R* likely intended to be usable in beta. We could potentially add those back in in the update that will introduce crowbars. Not just for the crowbars though, I'd like to see more melee weapons, tools, and other items featured there that are currently found in Ammu-Nations, Zero's stores, or 24/7's. Should be similar to how they did it in Vice City. Frankly, it's even possible to introduce custom melee weapons, even though that's more of a challenge under 0.3.7 than it is under 0.3DL or OMP.