As the title say there are 100 issues favoring people with lag. It's not normal to lag and have an advantage from it. For example chainsaw does not stun them, they teleport while fighting and on their screen you're standing still or doing predictable movements(they can damage you easy and when they resync you get that damage since they hit you on your screen), they don't get affected by spray, chainsaw, etc.
Admen
That's most likely unfixable because It all goes down to how SAMP works
dead_bxnny
PD Deputy Chief
SAALCA Division
LondresPelota1989 wrote:
That's most likely unfixable because It all goes down to how SAMP works
Surely there are things you can do that are better then it is now. Even tho I really like the combat system of mcnr the problem are people with bad internet in it not the way it is now
Admen
You said everything but not the suggestion.
GhostFace. wrote:
You said everything but not the suggestion.
I mean my suggestion is to fix that. I don't have experience with pawn but i guess stun could register server-side and the moment player resyncs get him back to the lost sync position and trigger the stun animation. Also, disable his damage if he's unsynced. He should solve his internet issues not us suffer from it.
Admen
Why is this important?
https://youtu.be/GW5sT3MEfm8?si=HsUb9wxfoacNtaer*and yes in this clip shackwave was desynced and guts was actually inside his car driving away lol
Stun issues:
https://mikescnr.com/forum/index.php/topic,24091.0.htmlI joined with a bad vpn intentionally 400ping and I did 1vs4 killing all.
Admen