Improve mechanic job

Being a mechanic these days basically equals being jobless. I think you can add levels to the job like the medic & cops. So the higher the mechanic goes, the more he can do. like armouring the vehicle, changing the color, fixing the bodywork and etcetera. To avoid possible misusing of these abilities, the prices can be higher and there can be a cooldown for armouring the car or whatever. OR you can make it an obligation that the high-level mechanic needs to bring his specified mechanic vehicle close to the car he wants to add armour to or paint and fix the bodywork. Or to be in his job vehicle. It can be less too cool.
You can also add "Raindance" in /jv for high rank mechanics. with the magnet? like a tow truck in the sky.
+1
Jex wrote:
You can also add "Raindance" in /jv for high rank mechanics. with the magnet? like a tow truck in the sky.


The Raindance should stay a Firefighter-specific chopper because of its livery. I would suggest the Leviathan instead.
Stripper rank when?

Also buffing mechanic will make every criminal play mechanic so the whole server will be Cops and Mechanics
Khaz wrote:
Stripper rank when?

Also buffing mechanic will make every criminal play mechanic so the whole server will be Cops and Mechanics



got a point.
Jex wrote:
Being a mechanic these days basically equals being jobless. I think you can add levels to the job like the medic & cops. So the higher the mechanic goes, the more he can do. like armouring the vehicle, changing the color, fixing the bodywork and etcetera. To avoid possible misusing of these abilities, the prices can be higher and there can be a cooldown for armouring the car or whatever. OR you can make it an obligation that the high-level mechanic needs to bring his specified mechanic vehicle close to the car he wants to add armour to or paint and fix the bodywork. Or to be in his job vehicle. It can be less too cool.


+1 and also i think adding some new mechanic vehicles (just 1 or 2) would be a great idea!