Such a harsh change. The money you spend on 1.5k armor isn't worth the protection at all because you'll need it almost everytime after a few gunshots, whereas 2k was bearable. The driveby damage was already made stronger, now the chance of escaping is very hard if you get a team at you.
-1
I prefer it being 1,5k. That extra 500 hp imo isn't really the difference between life and death when you're trying to fight a group
puuro wrote:
-1
I prefer it being 1,5k. That extra 500 hp imo isn't really the difference between life and death when you're trying to fight a group
Except that the 500 actually matters after the damage changes
I feel you because I am a solo player myself and it's actually hard for solo players but since this last update I actually witnessed some on-foot gunfights rather than common straight up 2 hours db fights
felt like it was 2020 mcnr again.
I don't wanna abandon this 1500p it is fun but on the other hand, you can't ignore solo players, maybe a 1700-1800hp seems reasonable?
Criminals getting car armour decreased to 1,500 HP meanwhile banging a random cops head you need 1000 ammos to kill him on a drive-by fight. Add helmets for Criminals or increase car armour from 1,500 HP ~~> 2,000 HP
As long as your car ban be destroyed / blasted as a 2 star crim… (that should change) I think vehicle armor should be 2000. If there is a rule changethat orange crims cars cannot be shot than i think 1500 is okay
+1
I'd like to have 2,000 hp for vehicles back too given the hike in prices.
No, it's literally 10x better atleast people are forced out of their cars now
-1
Ok there r some staff too that didnt like 1500 armour
There used to be no vehicle armour in the past, and everyone was happy.
Vehicle armour is lowered, and suddenly there is a problem.
As said, it forces you out of your vehicle instead of going around and doing drive-bys.
Nobody can escape their sins, everyone gets punished whether it takes a day or an eternity.
You can change who you are, but you cannot run from yourself.

Whenever a driver has a shooter with them, it is difficult for the average player to outrun them, 500 extra hp will only prolong the process in most cases I think. As a solo player, I rather take my chance with 1500 because this way I might stand a chance disabling enemy vehicle carrying more than one person.
If possible, make vehicles slower if they carry more than one person, if this is already a thing, then I think it should be nerfed even more. If this cannot be nerfed anymore without making it annoying, then make drive-by range be shorter (i.e M4 and Ak47 db range be like the Mp5 or really close to it).
As much as i like that cars are less powerfull, as a nrg enjoyer i really need more than Just 1.5 HP. Full support +1
=1 No need for 2000 car hit points its too much.