Garrett wrote:
If the active city matches property city you should be spawned automatically otherwise you get a dialog asking whether you want to spawn outside the active city or not.
But then that gives an easy way to get out of the active city and away from the cops right from the start. This is very powerful, speaking from experience, especially when the cops have a lot of crims to chase that are closer, or they simply don't look at your player info to see your location and only blindly chase the blips on the map.
Mike wrote:
Good thinking. This is the kind of thinking I have to do when I add anything. It’s never as straight-forward as you might think. I’m on board with this idea and it would be relatively easy to implement so let’s brainstorm solutions.
You could almost tell I've done coding before, although not so much with PAWN, mostly c++/visual basic stuff for me, but learning pawn here and there when I have time.