Adding Pedestrians That We Can Take Missions From Them

Locked

My idea will take mikescnr to another level with this new npc update

What Shall NPC Do?


  • Either Killing Them For Cash That They Drop From 500-1500

  • Doing Their Tasks / Missions For Some Rewards

  • Robbing Them (Having Chance To Encounting An NPC With Guns Killing You



In What Cases My Missions From NPCs Could Fail ?


  • Player Killed You As Always

  • Got Busted By Cops

  • Timeout 30mins For AFK or For Players Who Take It Soo Long

  • Logged out from the server or server restart



Additional Addons To NPCs


  • Adding Known Kind Of Npcs Like CJ, BS, R, S, even villians like tenpenny

  • Npcs Have Chance To Give Us items Upon Completing

no need to copy other servers
Zoli wrote:
no need to copy other servers


why not? something very childish for today's world
for Big Smoke, +1
Tauri wrote:
no need to copy other servers

I don't think getting missions from NPCs is copying another server. It's in practically every single game out there with missions... It's the nature of the GTA SA story.

I have planned (like many other things) for a long time to implement NPCs that give you missions. Mainly story characters. The only existing part of this is The Truth standing at the weed farm in Whetstone. He says a line of dialogue but that's it.

I haven't got anything like that planned soon.
Tauri wrote:
no need to copy other servers


that's not copying btw for example if someone made a server copying a mikescnr server 100% that's called a copy

if he copied the /coprules yes thats called a copy but if the idea of npc is common among all servers that's not a copy since it's a singleplayer feature


Edit : locking the thread need to see mike's approval