Small life improving fixes

ParzivaL. wrote:
+1 with the decreasing of the amount of money required to fix the car, people often just abandon this way of fixing because of it's price being too high.


+1
Mazen wrote:
+1
ParzivaL. wrote:
+1 with the decreasing of the amount of money required to fix the car, people often just abandon this way of fixing because of it's price being too high.
Server-sided modshop is a way off (not high priority, we have the modshop and it works ok). For now, I could make it so if you enter a modshop it ensures you have at least x amount of money in your wallet, and each time you buy a new component it can keep bringing money from your bank into your wallet. That's the best I can do for now.
Its enought for now. And will you fix those other issues I pointed out?
I will look at the pricing for vehicle repair. Just because Pay 'n' Spray is $100 doesn't mean anything. Once I make a server-sided Pay 'n' Spray it will be made to cost more, probably about $800. That being said I do think vehicle repair is currently too expensive and i'll look into lowering it.

diogogames wrote:
Also, I think you should remover the need of having a SMG to do a passenger drive-by. You can switch between guns, so it isnt to prevent AK drive-by. Do it so if you are armed, you can drive-by no matter what gun you have.

I'm not sure what you mean. Can you elaborate? If you have an AK-47 and no SMG, you can't use the AK? Because you can't go out of the window in the first place? If so please post that in bug reports.
Okay, thatsd what it meant, ill post it on bug roports.