Low fuel = no explosion

How about vehicles don't explode at all if the amount of fuel is 10% or lower?
The way it's gonna benefit the players is that if they don't want to risk paying for a recovery, which is extremely expensive at this point, they can take keep the fuel within the safe range. It also makes sense, realistically speaking.

Is this possible?
I kinda like it but what happens when the car gets to 0hp?
Admen
Ardealul wrote:
I kinda like it but what happens when the car gets to 0hp?
it just doesn't work, with a dark gray smoke on the engine something like the way cars get recked before burning, it maintains that state
I'm speechless 😶
I think vehicle explosions are client-sided.
Kanarimortem wrote:
I think vehicle explosions are client-sided.

You can't stop it*.

You can continually set its health to 250 (below that = fire), but it'd require constantly checking all vehicles' health, for a situation that would be extremely rare. How often are vehicles left with no fuel, and then blown up?

Plus, people may want to blow a vehicle up to clear it away.