Hank_Montgomery wrote:
I'm 1000% for keeping the full veh armor at 2k and against keeping at 1.5k, especially since Seasparrow can easily obliterate a car even when it's at 2k health points as it was mentioned by Ryuk. and since sniper rifles are OP again, it makes matters even worse!
And what situational awareness is Ralsei is talking about? When there are two Rustlers and a seasparrow comes out of nowhere because cops appear in the last second on the radar before attacking you? How are you going to tackle that?
To get a more representative answer, it would've been better to ask people in the #community-input whether they want to keep the car health at 2k or decrease it to 1.5k since there are more people in the Discord than on the forum IMO.
True also the fact the dmg is also increased makes it worse the worst it can get is giving a sparrow to civils too