DM arena

How about whoever types that command.
The radar blip turns to purple or something
Meaning anyone who has purple blip or purple colour to player name
You are all free to RDM each other without getting in trouble as by entering that command. /Toggle on/ off. You give permission to attack each other until you turn it off.
punisher wrote:
duels ur dueling the same guy and not getting better.
meanwhile if ur in a area filled with dmers u will get good eventually.
and after each kill u gain health/armor so u dont get fucked instantly


I am supporting this idea as long as it doesn't affect our K/D ratio or else old/skilled players would use it to boost their kills.

- /mdm (spawns you to a warehouse)
- with each kill, your health and armor will be refilled.
- players would spend more time on Mcnr rather than going on dms server like our infamous be*z to get better at the game.
recommending this, cuz dm servers doesn't have dmg feature/adjustments like this sv has its one way of getting used to it, PLS.
- players would spend more time on Mcnr rather than going on dms server like our infamous be*z to get better at the game.


Good point +1
Nice idea +1
But
Probability of this getting implemented is 10%
Mike all im suggesting is adding it for a test.
see how players feel about it and if nots good then u dont implemented.
u dont lose nothing its a win/win either way
Lmfao

That's cool, but I'm not a fan of the idea of magically teleporting into this arena. A DM stadium with different modes available to participants sounds more appealing to me. That would be the best way to incorporate something like this into a CnR server.
Since we're not planning to abandon the idea of a CnR server, I would suggest this DM arena thing to be some sort of server automated event, like the Decathlon. Once every in-game week, players will get a chance to join this event. If there are enough players, the event starts and lasts for 10 minutes. Players will be teleported to an isolated interior (I suggest Warehouse 1, image attached below)

They will have to kill anyone they see and after each kill their armour and health will be refilled. Dead players will keep respawning until they leave the event. The player with the most kills will win the event and will be given out a prize.
I have had the idea to implement some sort of DM event since the start. It's not something that will come in the immediate future, though. I have other things waiting to be finished before I think about that.

I do also want to add more functionality to the staff event system to make organising DM events easier in the meantime, including teams, scoring, lives, and more. There are some improvements coming in 1.15 but not enough to allow proper creation of DM events yet. But it's on my ever-growing list.

Also why the fuck is the title /siphon...?
Mike wrote:
Also why the fuck is the title /siphon...?

the command to enter the arena i was talking about is /siphon. since u get armor/health back after each kill
wat
we Will rock you
OMEGALUL
There's single-player and DM servers for this.