Another cop nerf suggestion

Yes, Dont nerf cops buff them instead to make the server balance !
Xx_Clara_Bunny_xX wrote:
I do agree with server team balance, but nerfing cops, no. Reason? First 1.it will encourage criminals to hunt cops more rather running away from them specially when we died and spawned in hospital/departement which i blieve some rulebreakers criminals would camp on departement. 2.it is not always cops would win in a shootout againts all criminal, you have your friends and other criminals to watching your back each others and they willing to assist you againt those cops, meanwhile rustler/sparrow units only for MWs..we don't know much when there's major suspects teaming with 2 full armored sultans ready to backstab them fr back while they busy taking care of felons. 3. Civilian loadout and police loadout is absolutely different why? Because the police got their equipments from goverment and they got funded by goverments, considered those prices in cop shop as a tax of their equipment purchases while others has been funded by the goverment. Meanwhile civilian or criminal's weapon prices is from the owned ammunation which is owned by someone's and that is why they giving you a bit expensive prices than police. 4. If you saying about paycheck, it is depend on their perfomance while doing their cop duty, if they arrest more than killing on sight the suspects, then they get less paycheck meanwhile criminals have many ways to earn money from robbing, mugging, stealing and etc. So in this suggestion i would agree on balancing server team only (example if there's 20 players ingame, then it would be like 5-9 cops vs rest criminals/civilians)

Okay
        First thing hunting cops is against the rules unless u attack or chase them and why would u chase a sultan while u are 1 person? hoping to get anyone. Yes thats natural move when u know u got nothin to lose when u die thus my suggestion. When u have something to lose u will not go full kamikaze with a rustler 4 times in 5 minutes hoping that u get a kill.
      Yeah ofc the point is u dont win 3-4 times u lose nothin then comeback to finish us with more cops with barely 30 seconds for us to call a flare which again is more expensive than an entire loadout of weapons bought from cop shop.
        The issue here isnt the logic behind the discount on weapons at the copshop, it is how much the discount is that makes it ridiculous. Discount the weapons reasonably not give em out with a cent on the dollar, so i dont see the issue with a 20-30% weapons discount for cop shop.
        No i dont have any issue with the paycheck i was just stating why would anyone would prefer to be a cop.
Xx_Clara_Bunny_xX wrote:
I do agree with server team balance, but nerfing cops, no. Reason? First 1.it will encourage criminals to hunt cops more rather running away from them specially when we died and spawned in hospital/departement which i blieve some rulebreakers criminals would camp on departement. 2.it is not always cops would win in a shootout againts all criminal, you have your friends and other criminals to watching your back each others and they willing to assist you againt those cops, meanwhile rustler/sparrow units only for MWs..we don't know much when there's major suspects teaming with 2 full armored sultans ready to backstab them fr back while they busy taking care of felons. 3. Civilian loadout and police loadout is absolutely different why? Because the police got their equipments from goverment and they got funded by goverments, considered those prices in cop shop as a tax of their equipment purchases while others has been funded by the goverment. Meanwhile civilian or criminal's weapon prices is from the owned ammunation which is owned by someone's and that is why they giving you a bit expensive prices than police. 4. If you saying about paycheck, it is depend on their perfomance while doing their cop duty, if they arrest more than killing on sight the suspects, then they get less paycheck meanwhile criminals have many ways to earn money from robbing, mugging, stealing and etc. So in this suggestion i would agree on balancing server team only (example if there's 20 players ingame, then it would be like 5-9 cops vs rest criminals/civilians)

ah yes.. lets not nerf cops and legit kill the server..
if yall didnt have nerds playing the server.. it would have been dead a long time ago
Chill niggas she might be out of mind, Maybe she needs sweto to comfort her and give her some advice
If new heists, missions, and features are introduced, more players will be willing to play as civilians, resulting in a natural return to balance. That said, I agree with some of the cop changes, but they will make little difference if no new content is added.
s1mple wrote:
If new heists, missions, and features are introduced, more players will be willing to play as civilians, resulting in a natural return to balance. That said, I agree with some of the cop changes, but they will make little difference if no new content is added.
I remember some niggas literally suggested about casino robbery and so on, I heard Mike responded as he's too lazy to do it so let mike add fading effects XDDDD
s1mple wrote:
If new heists, missions, and features are introduced, more players will be willing to play as civilians, resulting in a natural return to balance. That said, I agree with some of the cop changes, but they will make little difference if no new content is added.

yall can add + nerf them ?
adding new heist isnt gonna make them be any worse. ?
the way i see.. instead of me losing 30k for example.. ill be losing only 15k ?
mike aint gonna let us rob more than 18k.. bank being a good example of it
its just more bullshit to feed the normal guy looking to actually play a cops and robbers.. and we both know how usually cnr server turn out
sacnr and cbcnr turned to a dm server. 
Mike will go to the same direction. wether yall like it or not its just the way it is
punisher wrote:
yall can add + nerf them ?
adding new heist isnt gonna make them be any worse. ?
the way i see.. instead of me losing 30k for example.. ill be losing only 15k ?
mike aint gonna let us rob more than 18k.. bank being a good example of it
its just more bullshit to feed the normal guy looking to actually play a cops and robbers.. and we both know how usually cnr server turn out
sacnr and cbcnr turned to a dm server. 
Mike will go to the same direction. wether yall like it or not its just the way it is

Bro civilian is perfect cops is the ones that has a problem its not about what we lose its about that they lose nothing they need to lose something to not come every 30 seconds with a new armour and vehicle so they wouldn't kamikaze into 10 criminals hoping they will get a kill and not caring if they die in the process yes cops must have priviledges such as rustler sea sparrow and discounted weapons but not to the extent that max they lose is 400$ for a new armour we just need to increase what they lose
s1mple wrote:
If new heists, missions, and features are introduced, more players will be willing to play as civilians, resulting in a natural return to balance. That said, I agree with some of the cop changes, but they will make little difference if no new content is added.

I agree the server needs updates and new content every one or 2 months but thats not relevant to my suggestion to balance both sides new heists and mission is necessary but it would absolutely do nothing to the balance between cops and robbers
also its not always about the cops you get fucking jailed for getting killed by criminals tho thats the major down side of the server when there is less cops (rarely) and you can enjoy the game you get robbed by a player and you lose the fight you end up in the fucking jail most of the time which is straight up the  most annoying shit like crew wars are not worth it with these shit thats why the server is dying
Ryuk. wrote:
also its not always about the cops you get fucking jailed for getting killed by criminals tho thats the major down side of the server when there is less cops (rarely) and you can enjoy the game you get robbed by a player and you lose the fight you end up in the fucking jail most of the time which is straight up the  most annoying shit like crew wars are not worth it with these shit thats why the server is dying

yep i said this before and never got any attention
its actually fucking retarded how random this shit is.. mikes response to this will legit be :"in ReAl lIFe Once CriMiNAls gEts huRT, the hOSpitAL emPLoYEE CHEcK THe nAme oF thE PaTient and RePorTs Him toTHe PoLIce bEcaUSE HeI s wanTed"
Or some other  dumb reason