Nerf Tazer

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Simple Terms
Disable Tazer Only on Most wanted suspect 5 stars / 6 Stars.
BehindYou wrote:
Simple Terms
Disable Tazer Only on Most wanted suspect 5 stars / 6 Stars.


How are we supposed to arrest non-threat orange suspects (5 star) without a tazer? We cannot shoot them with a lethal weapon, and we must stand extremely close to them while they remain motionless in order to arrest them.

Without a tazer, foot chases will become endless because the suspect will keep on running and you can't catch up because everyone has the same speed.

As Puuro suggested, a good solution would be to make tazed suspects immune to damage during the animation, forcing cops to arrest them rather than kill them. I disagree with limiting the number of shots to one per minute. That will only irritate you, just like not being able to use the tazer when you desperately need it.
s1mple wrote:
How are we supposed to arrest non-threat orange suspects (5 star) without a tazer? We cannot shoot them with a lethal weapon, and we must stand extremely close to them while they remain motionless in order to arrest them.

Without a tazer, foot chases will become endless because the suspect will keep on running and you can't catch up because everyone has the same speed.

As Puuro suggested, a good solution would be to make tazed suspects immune to damage during the animation, forcing cops to arrest them rather than kill them. I disagree with limiting the number of shots to one per minute. That will only irritate you, just like not being able to use the tazer when you desperately need it.


1 shot a minute is just an example, and a pretty unrealistic one. However I do think that it does need a cooldown, maybe not 1 minute but still, being able to spam it would still be op even if the suspect doesn't take damage during the animation

s1mple wrote:
As Puuro suggested, a good solution would be to make tazed suspects immune to damage during the animation, forcing cops to arrest them rather than kill them. I disagree with limiting the number of shots to one per minute. That will only irritate you, just like not being able to use the tazer when you desperately need it.

This. +1
s1mple wrote:
How are we supposed to arrest non-threat orange suspects (5 star) without a tazer? We cannot shoot them with a lethal weapon, and we must stand extremely close to them while they remain motionless in order to arrest them.

Without a tazer, foot chases will become endless because the suspect will keep on running and you can't catch up because everyone has the same speed.

As Puuro suggested, a good solution would be to make tazed suspects immune to damage during the animation, forcing cops to arrest them rather than kill them. I disagree with limiting the number of shots to one per minute. That will only irritate you, just like not being able to use the tazer when you desperately need it.

BehindYou wrote:
Simple Terms
Disable Tazer Only on Most wanted suspect 5 stars / 6 Stars.

Why u both making it hard, just make a new rule : taze & shot/kill not allowed even if they got 2stars or MW
when u will use tazer then arrest the criminal after u shot him with the tazer not kill him after that.
Perun wrote:
Why u both making it hard, just make a new rule : taze & shot/kill not allowed even if they got 2stars or MW
when u will use tazer then arrest the criminal after u shot him with the tazer not kill him after that.

This

And also this
Make cops cant pull up tazer after they get damaged as its suggested by so many on other posts
I dont see cops are op anymore they can be many and kill you but you can also get team and kill them, don't call the second part 1v1 man since it was me, i use tazer if more than 1 against me and you had your team mate down at the vault and this is why I don't want any nerf to cop especially tazer because this is now going to be unfair for cop when he can't do anything when there is 2 against him don't tell me don't go to them if you are scared or this talk this is not going to be fun gameplay this way.
Dani wrote:
I dont see cops are op anymore they can be many and kill you but you can also get team and kill them, don't call the second part 1v1 man since it was me, i use tazer if more than 1 against me and you had your team mate down at the vault and this is why I don't want any nerf to cop especially tazer because this is now going to be unfair for cop when he can't do anything when there is 2 against him don't tell me don't go to them if you are scared or this talk this is not going to be fun gameplay this way.

so ur saying its unfair for a cop to get 2v1ed but not for a mw ? knowing well that u dont lose anything when u die as a cop ? tazers arent supposed to be used like this..
Dani wrote:
I dont see cops are op anymore they can be many and kill you but you can also get team and kill them, don't call the second part 1v1 man since it was me, i use tazer if more than 1 against me and you had your team mate down at the vault and this is why I don't want any nerf to cop especially tazer because this is now going to be unfair for cop when he can't do anything when there is 2 against him don't tell me don't go to them if you are scared or this talk this is not going to be fun gameplay this way.

ok 1 criminal who will lose all of the weapons worth 30k vs 10 cops who has helmet protection with tazer and will not lose any weapons and can purchase weapons in cheap ok  🙂
ok i get  🤐
I'll be implementing two changes next update to balance the tazer:
- Reload animation will be changed to a longer one.
- Cops won't be able to damage suspects while they are tazed.
Mike wrote:
I'll be implementing two changes next update to balance the tazer:
- Reload animation will be changed to a longer one.
- Cops won't be able to damage suspects while they are tazed.
finally a cop nerf
Steev wrote:
finally a cop nerf
Cops are op. It's about time criminals get the justice we deserve.