Increase civilian vehicles armour from 1000 - 1500 (Standard) (All Vehicles)
Why? Cops are already OP. They have free vehicles with 1500 (unlimited access and respawn on demand no charge) so why don't criminals have the same. Consider the balance with cops to criminal.
Give access Rustler to criminals.
Why? Cops have Rustler, sea sparrow so why don't you give access to rustler. Perhaps limited to only 2 vehicles at a time in order to avoid OP situations. In addition this will encourage better defense and combat mechanism.
Increase Vehicle Tyre upgrade from 30 to 50.
Why? Cops have huge advantage shooting a vehicle tyre in which a criminal will not have a opportunity to escape, example a sultan shoots you at once. That's really unfair and cops can easily team as a group. Considering 30 is just not enough and most criminals play solo when escaping. This defeats the whole purpose of CNR.
Increase Vehicle armour upgrade from 2000 - 2500.
Why? The new update with 50 percent more damage is pathetically wrong and unfair. Criminals vehicles can easily be shot in seconds. The whole point is to run and escape in a cops and robbers server. Also considering a sea sparrow taking down a vehicle armour in seconds is just wrong..
Basically you asking for a permanent +500 hp and armored tires for every civilian personal vehicle right? I'm not sure about it, the lift mike announced is already enough in my opinion. He can maybe add another armor option that gives you 500 hp extra...
Anyway for tires i think it's better no permanent modifications, for a standard permanent armor (500 hp) i vote +1, it should be expensive to buy for every vehicle to get 500 permanent extra hp.
+1 for free rustler, but seasparrow should be restricted or at least add more spawn point for both if we have to free access everyone
-1 for tires and 2500 hp upgrade
The way I see it, this suggestion was made due to the massive imbalance that exists between cops and criminals. But, i don't believe that these suggestions are what we need in order to balance it.
Instead of increasing civ vehicle Armor, we should rather remove cop vehicle default Armor. It already has other perks than the Armor, I believe it would be better to just remove the vehicle Armor of cops since they already are overflowed with numerous perks.
I'm neutral about giving rustler to criminals to be honest. I mean yes cops are extremely op even without seasparrow and rustler, so it would be nice for them to be removed. I say that instead of giving them rustler and seasparrow, we should Nerf the rustler and seasparrow damage drastically (the damage it does to the vehicles), and we set rustler's HP to 500.
Maybe set tire max HP to 40.
Strongly disagree, big -1 for the vehicle Armor increase. There just had been an update where the damage was bugged on vehicles, now you wanna increase Armor??? You are only thinking about cops cops cops, like cops can shoot criminals etc... But it is sometimes the other way round too, cops are outnumbered sometimes and then it would be the same for them, taking a 2.5K HP vehicle. It's not always about cops being op, you can't just do anything and say "cops are.op"
top 1 most wanted cia list

Seasparrow is easy to take down, useless to nerf. Rustler is hard to drive, i'm not sure mike could decrease the damage, maybe he have to decrease m4 damage and this isn't that good. Armored police vehicles are fine, a nerf for civilian class costs will be up in the next update.
only give access to civs to fly rustler and sea sparrow +1
since we have flying license why we cant steal and fly sea sparrow / rustler ?
So the whole point u want civ should have same things which cops have. Didi u see anything like that IRL Ofc not.
IRL no civ/criminals are allowed to fly fighter jets.
Overall -1 for this
Overall, these are poor suggestions. Increase tyre health because you couldn't escape after a group of cops popped it? Revert the recent vehicle damage change because cops can easily destroy your car? What else, remove the tazer because you were tazed?
You just sound like someone who can't stand being outnumbered and beaten by cops. Furthermore, because cops are funded by the government, they are expected to have the best equipment and vehicles, unlike criminals. That's how it works in every other game / server, and even in real life.
Now, I'm not saying that cops shouldn't be nerfed at all. To be honest, there are some things that could be improved or changed, and the developers are working on it. We are also hoping to change some rules to provide a better experience for players.
Danny wrote:
So the whole point u want civ should have same things which cops have. Didi u see anything like that IRL Ofc not.
IRL no civ/criminals are allowed to fly fighter jets.
Overall -1 for this
can we get that "irl" bullshit out of here ? its a fucking game ffs
punisher wrote:
can we get that "irl" bullshit out of here ? its a fucking game ffs
cnr rpg irl cops doing reports after job
trying to have fun in samp in 2022, interesting 😆
s1mple wrote:
Overall, these are poor suggestions. Increase tyre health because you couldn't escape after a group of cops popped it? Revert the recent vehicle damage change because cops can easily destroy your car? What else, remove the tazer because you were tazed?
You just sound like someone who can't stand being outnumbered and beaten by cops. Furthermore, because cops are funded by the government, they are expected to have the best equipment and vehicles, unlike criminals. That's how it works in every other game / server, and even in real life.
Now, I'm not saying that cops shouldn't be nerfed at all. To be honest, there are some things that could be improved or changed, and the developers are working on it. We are also hoping to change some rules to provide a better experience for players.
Well said. I do agree with adding rustler to civilians though.
+1 to option 2 and Option 4
-1 to Option 1 and Option 3