this shit is unplayable..

Locked

howl wrote:
toxicity is everywhere, it's unavoidable


Obviously there will always be toxicity. But she said toxic asf, keyword here is “asf”. So let’s identify the cause and narrow the problem to where it can be contained within reason.

Everyone hate cops. Criminals can kill criminals if they are MW or if they have a bag of cash, both useless reasons that are used as excuse to satisfy ego and fuel toxicity.

Add more places to rob and disallow criminals killing other criminals for bag of cash and other useless things. You end up with more people feeling safe to play as criminals and less cops. If more serious causes start arising then come up with a solution, but you must start somewhere.
I had revenge on OBITO. and there was only one cop around, and suddenly after doing that crime whole pd came out of nowhere lmao

https://youtu.be/iqpE5NI-ilU

and this guy ▼▼ has like 1k score  ¯\_(ツ)_/¯
image_2022-07-31_132316447.png (114 KB)
xxzc1g wrote:
I had revenge on OBITO. and there was only one cop around, and suddenly after doing that crime whole pd came out of nowhere lmao

https://youtu.be/iqpE5NI-ilU

and this guy ▼▼ has like 1k score  ¯\_(ツ)_/¯

Wella you was in front of the PD, but this happens basically EVERYWHERE
trina wrote:
its unplayable because the community is toxic asf.


true story XD time to go play habbo hotel ahah

51ck51ck wrote:
In my opinion the cop class is perfect right now, the only needed thing is avoiding damage during tazer animation.

Helicopters where already nerfed, seasparrow it's easy to takedown and rustler it's really hard to drive. Also rustler can handle only 1 player so no point to nerf it.

Trust me, we only need to balance the civilian class costs and mike already working hard on it, the next update will significantly affects the server economy and we'll finally see the game balanced when he add the new features for civ like drugs system and other cool features already suggested.

Making the civ class profitable will reduce the players playing as cop. Just give him time, he can't do shit, it's really hard to keep the economy balanced, same for drugs system, really hard to keep it balanced, imagine 300+ pings players abusing drugs... imagine a server full of money and no one intrested anymore in robbing/earning.







51ck51ck wrote:
true story XD time to go play habbo hotel ahah

the cop class is perfect ?
buddy. ofc u wouldnt see anything wrong with it when ur with 10 unkown players who mostly are cheating. u reckon dying 10 times in a row and lose nothing meanwhile a mw player who dies once will lose 40k ? is that what u consider perfect ? now.. the gun prices. u can buy ur shit for free tbh this shit isnt expensive at all.. meanwhile our m4 as a civ is like 1k ammo for like 7k-8k ? the helmet protection too.. how many times i hit my headshot on someone using the swat helmet and do like 20 dmg ? is that fair for yall ?. now if thats perfect than in ur own words
"You missed the day god was delivering brains"
punisher wrote:
the cop class is perfect ?
buddy. ofc u wouldnt see anything wrong with it when ur with 10 unkown players who mostly are cheating. u reckon dying 10 times in a row and lose nothing meanwhile a mw player who dies once will lose 40k ? is that what u consider perfect ? now.. the gun prices. u can buy ur shit for free tbh this shit isnt expensive at all.. meanwhile our m4 as a civ is like 1k ammo for like 7k-8k ? the helmet protection too.. how many times i hit my headshot on someone using the swat helmet and do like 20 dmg ? is that fair for yall ?. now if thats perfect than in ur own words
"You missed the day god was delivering brains"

I think you as a solo player should buy ammo depending on your K/D. With your K/D 3:1 you can be sure you will successfully defend yourself from 3 players, then you will probably die, so don't buy more ammo than is needed to kill a three players? It will be not that expensive and will be easily covered if you do something profitable beside constantly fighting.
1000 ammo for M4 is just... what? I don't even buy so many as a cop. Why would you need a 1k, to kill every each player on the server in a strike?
punisher wrote:
the cop class is perfect ?
buddy. ofc u wouldnt see anything wrong with it when ur with 10 unkown players who mostly are cheating. u reckon dying 10 times in a row and lose nothing meanwhile a mw player who dies once will lose 40k ? is that what u consider perfect ? now.. the gun prices. u can buy ur shit for free tbh this shit isnt expensive at all.. meanwhile our m4 as a civ is like 1k ammo for like 7k-8k ? the helmet protection too.. how many times i hit my headshot on someone using the swat helmet and do like 20 dmg ? is that fair for yall ?. now if thats perfect than in ur own words
"You missed the day god was delivering brains"


yes bro, i'm not saying it is balanced, cop class is good as it is, just wait the next update, the civ class will be really more profitable and there will be less cops on duty.

He is already buffing damages and profits, let's see how the new update affects the economy.



51ck51ck wrote:
yes bro, i'm not saying it is balanced, cop class is good as it is, just wait the next update, the civ class will be really more profitable and there will be less cops on duty.

He is already buffing damages and profits, let's see how the new update affects the economy.

u legit said its perfect.. meaning its balanced and theres nothing is wrong with it..
51ck51ck wrote:
yes bro, i'm not saying it is balanced, cop class is good as it is, just wait the next update, the civ class will be really more profitable and there will be less cops on duty.

He is already buffing damages and profits, let's see how the new update affects the economy.

Super excited for the new update hope it rolls up soon I have great expectations with the next one
Kittycatmur wrote:
I think you as a solo player should buy ammo depending on your K/D. With your K/D 3:1 you can be sure you will successfully defend yourself from 3 players, then you will probably die, so don't buy more ammo than is needed to kill a three players? It will be not that expensive and will be easily covered if you do something profitable beside constantly fighting.
1000 ammo for M4 is just... what? I don't even buy so many as a cop. Why would you need a 1k, to kill every each player on the server in a strike?

i rather over buy my ammo rather than run out of ammo  midfight either case the ammo is way too expensive.
u expect me to run around with what 20 sawns 10 deagle 100 macs and no sniper and no m4 just so i dont waste my money ?
lets say u get 3v1ed 24/7 and im talking about 3v1s where i dont use nades or just hide someplace like full on 3v1s on foot no hiding no nothing.. how much ammo u buying in my case ?
punisher wrote:
i rather over buy my ammo rather than run out of ammo  midfight either case the ammo is way too expensive.
u expect me to run around with what 20 sawns 10 deagle 100 macs and no sniper and no m4 just so i dont waste my money ?
lets say u get 3v1ed 24/7 and im talking about 3v1s where i dont use nades or just hide someplace like full on 3v1s on foot no hiding no nothing.. how much ammo u buying in my case ?

in this case I would buy 60~80 sawns, 30 deagle, 500 macs, since no hiding - no sniper, no m4. enough not to run out of ammo in midfight. if ran out of ammo afterfight, go to ammo and buy again
HHH all this have been said like a hundred thousand times why you even bother now
Just quit mcnr already, cheers
stacJ wrote:
HHH all this have been said like a hundred thousand times why you even bother now
Just quit mcnr already, cheers

i wish i could but shit pc. sad life 🙁
stacJ wrote:
HHH all this have been said like a hundred thousand times why you even bother now
Just quit mcnr already, cheers
hhhhhh
stacJ wrote:
HHH all this have been said like a hundred thousand times why you even bother now
Just quit mcnr already, cheers


Let me say one thing, Mike made a server that is addictive