Lmao Just now 6-7 cops came to kill me and Psycho.
The fucking whole PD to catch 2 mw 😂😂😂😂
Bruh guys u are wasting ur time on posting here, how many times has this suggestion about cops got rejected 5 times? maybe 10 times? and you still talking about it, accept the fact that mike will never change something about overpowered cops.
Perun wrote:
Bruh guys u are wasting ur time on posting here, how many times has this suggestion about cops got rejected 5 times? maybe 10 times? and you still talking about it, accept the fact that mike will never change something about overpowered cops.
he would reject it from the first if so
he said I want some opinions and solid proofs to make him change his mind sooooo
if u got anything to add just do it instead of saying that
punisher wrote:
at this point whats the fucking point of even playing? i spent most of my fucking time driving till i a chance to do something and as soon as i do something i get attacked by 20 cops that most of them are either cheating or dbing. we suggest 100 suggestion and mikes keep on saying "real life this"
"real life that"... we dont give 2 fucks about real life.. its a fucking game. theres 0 balance between being a civ and being a cop. no balance for solo players.yall keep on saying " we trying to keep it balanced" meanwhile this shit is far from being balanced.. TAKE A LOOK AT our suggestion and fucking do something about them and im not sure if im the only one but i keep on crashing from time to time..( comment if u do aswell) and im tired of waiting 3-4 weeks for a fucking truck uptade and other dumb shit.time to actually wake the fuck up and try to fucking balance this shit out. Mike
we need change Mike
Picture taken in Stockton, California, 24th of July, 1998.
punisher wrote:
imagine losing that... cant be me LOL
just keep ur hp above zero bro
the only business for criminals is to rob a bank, but when you want 20 guys to rob a bank, the world is over, because there are only 8 moneybags. Did Mike see a bank robbery of some strangers in the REAL WORLD? Can we, too, in the real world, go to the bank and kill each other for money ?!
6.Stars wrote:
Be honest, we are all bored playing MCNR since criminals getting poor day by day and cops being rich. I really dont understand why this server are so Cop sided, basically cops have too advantages, many of them are aimbotter on/off and of course their wallet is full of money because they have all too much cheaper.
Maybe if you add this robberies it could help since the price of ammos are too high and everything Is so badly expensive being a criminal.
1. Casino heist, but i mean, ALL CASINO should have the heist option avaible because there are too many cops and if you make the casino heists only for Caligula It Will be the same to Bank robbery... Add cooldown and whatever you want but let players able to rob Redsand, Starfish, 4dragons and many others casino so the mf cops have to manage with more robberies simultaneosly and It Will be Fair enough.
2. Add bank heists to the countryside banks, yes let us do a proper bank robbery even in countryside cities. Why not? Why we all use these cities only to evade/go ammunations or gas station? You Will Say "you can Rob the safes u.u.u." no its useless only new players use this feature because we all known that you dont get so much money to sprone you risk to being fucked from behind by a cop.
Of course INCREASE MONEY from bank robberies since even breathing Is expensive.
3. Add 1 or more safe inside bank, the other rooms inside the bank can be used too if you add some safe to be cracked by players, add a vault door that you can hack/blowup and get the safe money.
4. Add a robbery inside the PD, Simply aim the npc inside the PD and you get Money, but you get like 6/7k since cops spend their Money there and Is obviously Dangerous.
IF there are more heists then there MAY be more policemen.

Why I no longer play here (1 being the most important and 4 being the least).
1. Sniper. I was forced to reload after every shot and if that was not annoying enough I was frozen during the reloading process.
Bad consequences: I was forced to play in a style I did not like, therefore forced me to abandon using a Sniper and instead resorted to other methods that I don't really like as much.
2. Real life. I had shit to do.
Shitty consequences: Not enough time for gaming (obviously).
3. Crews (criminals). I play solo in an environment where crews dominate (i.e. bank robberies and survival if you are MW), only way to beat crews is through cancerous methods that take a long time, but hey this is a game I want to spend time on while having fun.
Consequences: I opted out of being a criminal and became a cop most of my time. Cops have tazers and choppers which would help me fight off crews, so I was in luck and spent most of my time as cop.
4. Staff. Two bad encounters with admins and managers. SAMP is an aging game, I certainly did not think I would get into arguments with staff. But I guess players are not the only ones who struggle in admitting their mistakes and are not the only ones who try as much as they can to hide the smallest mistakes they do when they can. This is a game not real life.
Consequences: I lost trust in the Staff. Had it been pure abuse I would not have given it that much attention (to a point obviously), but it was pure stupidity which I couldn't tolerate while dealing with more important things that I mentioned above already.
Here is a suggestion:
How about criminals cannot kill Most Wanted players anymore? Even more, how about criminals cannot kill someone who has a bag of cash? This is a big start and motivation for cops to turn criminals...
Good consequences: More cops are likely to play as criminals as they feel more safe and free. Every criminal now can focus on dodging cops rather than dodging their fellow criminals.
Imagine your friend or crew mate committing suicide or quitting MCNR because they missed out on a bag of cash, hard to imagine right?
Imagine continuing to allow criminals to kill other criminals with the excuse or "reason" that they want their money bag for themselves or for their friends, hence more criminals intimidated and forced into going on duty no matter how experienced they are.
Imagine criminals killing MWs, hence motivating more players to go on duty because they need to limit their game-play to survive against criminals that think this is a DM server.
Now imagine criminals cannot hunt MWs and cannot kill others for a bag of cash, hence creating a competitive race in heists and robberies, and absolute focus on dodging ONLY cops. I am sure you can see that more cops will return to being criminals, and more criminals being out there it will feel more balanced more or less because inevitably cops will have a wider selection of criminals to go after rather than just a few.
Simply adding more things to do as criminals will not stop criminals from intimidating others into playing as cops. You need to focus on the root cause and believe it or not, more things to do might work, but temporarily.
Not gonna lie
As a cop server gets boring without most wanted
Gang wars/big fights are very interesting and engaging
Perhaps make more opportunity for criminals to get wanted and provide them services such as access to rustler, sea sprarrow and maybe something along the lines.
Faksy wrote:
I have a video of PD being swarmed by reds... What does that prove ?
that people has nothing to do except robbing the bank only to use that money + another 10k in ammo when they die
its unplayable because the community is toxic asf.
trina wrote:
its unplayable because the community is toxic asf.
toxicity is everywhere, it's unavoidable