howl wrote:i 100% agree with this
Maybe try disabling tazer damage for those cops who took recent damage, since tazer is meant to be used for unarmed suspects only.
howl wrote:i 100% agree with this
Maybe try disabling tazer damage for those cops who took recent damage, since tazer is meant to be used for unarmed suspects only.

Mike wrote:
I agree that if a player is being tazed they should not be killed, as the priority there was clearly to arrest them (or should have been)