Personally, I am of opinion that players lack imagination on what to do / most of the players just want to DM whole day long. I think cnr is a huge sandbox that's often limited only by knowing the features of the server and like I said, imagination. We just need more tools that make players team up / seek revenge / interact with each other.
I wish I were a millionare, I'd personally make Mike quit his job and develop cnr full time. Since that's not a reality, I think it would help if he prioritizes features that will retain playerbase / avoid wasting time on features like elevators on a ship.

