MCNR 2.0

Maybe this will make some us consider playing once again
Stylebender wrote:
It wouldn't be a problem if there were more activites in MCNR and everything was better balanced. And removing them now wouldn't change anything, except that the players would have to remove the tags from their names. They'd still stick together after that.
yeah, even if crews get removed it will solve nothing lol, people will still team with each other its just the tags that are going on to be removed but even so, crews shouldn't be removed, they're basically the main entertainment of the server
Stylebender wrote:
Ladies, please take your embarrasing drama out of the comment section of that topic. It has nothing to do with it, which is why I am going to delete all the unrelated comments from now on.
Yeah, I deleted my messages to stop the continuous drama, I didn't mean to make any drama tho, was just my opinion and got sidetracked a bit
just disallow multiple revenges and the crew issue will be solved.
Stylebender wrote:
It wouldn't be a problem if there were more activites in MCNR and everything was better balanced. And removing them now wouldn't change anything, except that the players would have to remove the tags from their names. They'd still stick together after that.

ye ur right...
None of these ideas are not already planned. Except life insurance, I am not going to copy from Crazybob's.
Mike wrote:
None of these ideas are not already planned. Except life insurance, I am not going to copy from Crazybob's.

was gonna write that but i thought  too many people are gonna get mad
Mike wrote:
None of these ideas are not already planned. Except life insurance, I am not going to copy from Crazybob's.


Right, they're a WIP as you've been saying for couple of years now. The main point of this post was that the server is dying and players need a major change now.
You keep us waiting by promising big updates now and then, but instead of that you've prioritized stuff like fade effects or vehicle menu updates. These are minor changes and barely affect the gameplay at all. No offense, it's nice to see you pay attention to the details, but in my opinion you should shift your focus on bigger things, unless you actually want people to leave your server.
Let's take the crew update for example. The first time I heard about it was when I joined the server, which was more than a year ago. You even made our crew unofficial in January because of that, but whatever. It is what it is.
the point is, Mike that you seriously need to update your server and make big updates and not small updates with slight details because a lot of people left the server due to the server being boring asf and there's nothing to do rather than just gang wars and robbing banks, I've seen you saying these stuff are like WIP alot but still the update isn't out yet, you need to make a new update with the new and big changes and additions otherwise the server will die and everyone will stop playing soon yk, the point of stylebender's post is to advise you to make the update now and not 1 year later otherwise nobody will play lol
RedX wrote:
just disallow multiple revenges
YES!
The main thing to join mcnr these days, is just do your /achievements and roll' with your gang members and kill cops / other no name most wanteds, since there is nothing to do actually. I totally agree with Style that the server is needs to get more and more interesting updates. (like new jobs or new items). But the most useless thing to have in mcnr is the houses, since you can only flex with it.

House: Like others said already, drugs would be a good thing to add to mcnr. So what about to make the houses usefull? I mean, if you have a tile you can plant your drug seed(s) inside your OWN house, and its wouldn't be robable by other players, only if its grown to 100%.

Achievements: I would add some more collectables to the game ngl, its fun to try to find all of them, but i can do this in all special events, like in easter or halloween.
Mike really has many awesome ideas for the server. Some of them, also mentioned in this thread, are under development. Just note that he isn't doing this as a full time job, and many aforementioned systems need some time in order to be considered done to a point of them working as intended (testing included). There are so many fun things planned and I also hope to see most of them if not all in the very near future. Please be a little patient and you won't be disappointed.
I don´t see how people find nothing to do, there is plenty to do unless people are lazy or just can´t find it or don´t want to do it. Yes i also sometimes find myself bored when playing but everything is not just about killing in this server.

The server just needs NORMAL rebalancing, limitation of some DM features and stuff that has been on the board for an eternity.

- remove vehicle armour from the buy menu and from police vehicles except for armoured vehicles (securicar,enforcer,swat tank,fbi truck)
- add back the reload animation
-> no more quickswitch to have your weapon reloaded
- Bring back the old hideouts

-> i don´t see why i can´t go to the hideout in ocean  docks if i rob the los santos bank,
- Reverse the wanted level system back
-> breaking the weapon locker 1 star and 2.500 dollar fine
-> punching a police officer  2 star wanted level (only punching, shooting would be most wanted)
- Remake the revenge rules
-> Nobody can help you claim revenge, you must do it yourself.
-> Example?
-> 4 most wanted in a sultan ->> 1 of them kills you ->> you respawn at the hospital and 5 seconds later they kill you again (another players kills you) ->> you respawn in another hospital same scenario
-> Summary? You got killed by the same 4 people just the kill list shows by who you died last.
How to solve this? You witnessed  the murder, you were there, you saw it. Done, you want to take your own revenge? Go alone pussy, not with your goons behind your back there to help you when i beat you up again!
- This https://mikescnr.com/forum/index.php/topic,9096.0.html
- casinos
-> play poker
-> blackjack
-> roulette
druuuugs
-> planting/selling/smoking
- property features
-> rearm/rearmour at the house
-> exit your property with a vehicle (if you have a garage and had a vehicle in it!
- more puzzles similar to safe hacking
-> hotwiring a vehicle
-> breaking out of jail
More PVE rather than PVP
-> samp is limited but it is possible to make player versus enviroment, (NPCS)
-> this comes to heists, or basic job events
-> Raid a house with 1-3 random players as police officers
-> Rob a casino with 1-3 random players
-> Raid the Prison with 1-3 random players
-> Steal military projects from area51 with 1-3 random players
and the list goes on....

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Look I really like the server, the first time join was when i saw that this is not the basic server where everyone kills each other for no reason and thats the stuff you do all day, i mean i did a simple Pizza Boy mission and i was amazed on the details it gives. You have a time limit for the pizza until it gets cold, when you arrive at the house you need to go to the back of your bike, take out the pizza, deliver it to the doorstep, ring.  The details just amazed me, cause in every other server i just entered a checkpoint and was done with it.

Fishing, you don´t just type /fish like rolling a dice, you need to actually press buttons, smash like in a real fishing game.
Robbing the bank was also amazing, although i had to go in every time there were free bags otherwise i risked being catched and have the moneybag stolen from me 😀.
Crime Investigations had the best details, a whole crime scene, talk to ta supervisor, find clues, conclusion and suspects + chase!

Of course some people disagree with me but is being good at dual wielding weapons and competing in who can dm better the only thing here?
Me and my friends had a lot of fun just hanging out, driving around and chatting, even  robbing houses and making fun of small stuff  😆. Simply just escorting a random player that is doing a prisoner transfer was fun, or making a checkpoint and pretending to roleplay was a day laugh for me. We were chasing a criminal into a casino and about 4 police officers were going from corner to corner slowly to a criminal who were hiding behind the bar counter, shoot - cover - move - shoot - move in arrest, with random people and nothin was planned!.

The server itself is great, if you have ideas you won´t find it boring but i also think it just needs a few touches.
Nobody can escape their sins, everyone gets punished whether it takes a day or an eternity.
You can change who you are, but you cannot run from yourself.
Personally, I am of opinion that players lack imagination on what to do / most of the players just want to DM whole day long. I think cnr is a huge sandbox that's often limited only by knowing the features of the server and like I said, imagination. We just need more tools that make players team up / seek revenge / interact with each other.

I wish I were a millionare, I'd personally make Mike quit his job and develop cnr full time. Since that's not a reality, I think it would help if he prioritizes features that will retain playerbase / avoid wasting time on features like elevators on a ship.
The main reason the server has a a lil hope left is the crew wars, the rivalry and all makes the dead server alive so why not implement this and also nerf the cops goddamn