more slots for clothes

Definitely agreed the options are endless however Mike would have to create them / find models elsewhere. Something tells me he won’t be able to find Rambo with unlimited weapons attached anywhere… lolz
The main reason wearable clothing slots are limited is because some slots have to remain free for script use. For example if you have the bank robbery money bag, that's 2 attached objects, then you smoke a cigar at the same time and it's 3. I can't think of a situation where you might have more than 3 objects attached at once but there probably is such a situation. I'd feel safer having 4 slots reserved for such uses. That means I can only add one additional slot. I may simply make it so donators can attach 1 extra item of clothing for that reason.