[MAPPING] Island-Prison

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we need MD for his mapping skills for this one, Unforunatly he doesn't play anymore

May he rest in peace.
best mapper in town.
Hi guys, I will show you some preview pictures of my take on this one but note that it is not finished yet. Needs some more work still, but I'm trying my best. I have to say it feels nice mapping for SA-MP again (2011 or so was the last time I mapped anything haha). Everything may subject to change. Let me know what you think. Thank you.



ChrisAg wrote:
Hi guys, I will show you some preview pictures of my take on this one but note that it is not finished yet. Needs some more work still, but I'm trying my best. I have to say it feels nice mapping for SA-MP again (2011 or so was the last time I mapped anything haha). Everything may subject to change. Let me know what you think. Thank you.






That's hella impressive, good job!
ChrisAg wrote:
Hi guys, I will show you some preview pictures of my take on this one but note that it is not finished yet. Needs some more work still, but I'm trying my best. I have to say it feels nice mapping for SA-MP again (2011 or so was the last time I mapped anything haha). Everything may subject to change. Let me know what you think. Thank you.






That actually looks super great and I’d love to see it in game.. Mike thoughts on his WIP?
Wow that's actually really good. Are those 2 pics of the same map, because they look different?

Also don't forget to test it with high waves, as they'll likely go through the floor in some places if you don't make some adjustments!
Thank you guys. It is indeed one map, just the second was taken from the other side. I will also be making sure there won't be any issues/exploits on the map. What bugs me though is that there seems to be a draw distance issue when I run it on my test server but it could very well be an issue with the streamer plugin I use. If you wish, I could also send you the code and do a quick testing yourself just to make sure.
ChrisAg wrote:
Thank you guys. It is indeed one map, just the second was taken from the other side. I will also be making sure there won't be any issues/exploits on the map. What bugs me though is that there seems to be a draw distance issue when I run it on my test server but it could very well be an issue with the streamer plugin I use. If you wish, I could also send you the code and do a quick testing yourself just to make sure.


I really like your map and skills overall, this would be really refreshing for the server.

Back to the suggestion, Island prison would be nice as I stated above but only if there is a possibility that the Island can re-locate after each city change, so f.e. in LS we don't really need to drive that path to the prison.
Looks sick, I don't know why not to add this, +1.
ChrisAg wrote:
Thank you guys. It is indeed one map, just the second was taken from the other side. I will also be making sure there won't be any issues/exploits on the map. What bugs me though is that there seems to be a draw distance issue when I run it on my test server but it could very well be an issue with the streamer plugin I use. If you wish, I could also send you the code and do a quick testing yourself just to make sure.

Yeah the streamer can be a dick with streaming sometimes. Specify the streaming distance to 5000 and the draw distance to 4000 or something, for the main land mass at least.
bro that loooks hella sick, but I feel like it's wayy to close to the land, maybe jkust shift it further if it's possible.
Thanks! I sorted out the distance issue and tweaked the values of every object like this: Larger objects have higher draw and streaming values while smaller objects have lower. I will start working on the interior of the prison too and then create a simple "break your friend out of jail" system to show you my idea of how it will work.

Domingo wrote:
I really like your map and skills overall, this would be really refreshing for the server.

Back to the suggestion, Island prison would be nice as I stated above but only if there is a possibility that the Island can re-locate after each city change, so f.e. in LS we don't really need to drive that path to the prison.


Thank you. This is exactly what I suggested in my main post, moving it around though would be a hard thing to achieve since I cannot seem to bulk move objects in the application that I'm using for mapping so we will have to change the coordinates manually (?).
would love to see this. Would add a use to the high speed boats
Should add work prison guard, if the island it will be. By the way I am for the thought.
spectrum wrote:
Should add work prison guard, if the island it will be. By the way I am for the thought.


Could make this a subset job, maybe add to cop or maybe make it it’s own rank in itself? Idk
Dudesdog wrote:
maybe add to cop

When in-game is many MWs its be help to cop who don't want fight with criminals