I would rather just remove the cooldown, not worth to wait more than 1 minute just to fail and increasw your jailtime
Domingo wrote:https://mikescnr.com/forum/index.php/topic,7735.0.html
I would rather just remove the cooldown, not worth to wait more than 1 minute just to fail and increasw your jailtime

Domingo wrote:
I would rather just remove the cooldown, not worth waiting more than 1 minute just to fail and increase your jailtime
Red_DragoN wrote:
In addition, it would be nice if the jailbreak would spawn you outside of the PD on random locations (on roof, behind the corner, underground garage, etc.) and not inside of the PD.
This is also helpful if you have an active bounty on your head and the hitmen are waiting for you

Red_DragoN wrote:-1
Even though if you do manage to break out of jail, you cannot possibly know how many (active) cops are inside the PD, so that's another reason why this should be changed.
In addition, it would be nice if the jailbreak would spawn you outside of the PD on random locations (on roof, behind the corner, underground garage, etc.) and not inside of the PD.
This is also helpful if you have an active bounty on your head and the hitmen are waiting for you
Sasino97 wrote:true #improvejailsystem
The whole jail system is broken. It's the #1 reason I avoid playing as a criminal most of the times.
I'd say reduce the /escape cooldown to 20 seconds or increase the jailbreak chance.
I also suggest to remove the protection against jail fights... if I could fight and kill enemies in jail I wouldn't be so pissed about it.
A few months back when I was a tester I suggested a list of changes to jail but it wasn't accepted.