This topic is so full of off-topicness, insults, random people saying '+1' etc.... only about half (if that) of the posts in this topic are actually constructive. What a headache to read through.
So I thought I'd give an update on this..
As of the next update, the Seasparrow will now spawn with 50% health and use 4 times as much fuel. It's frustrating that I cannot simply nerf the damage output but SAMP is SAMP and doesn't let me do that in any way. Hopefully these 2 measures will allow it to still be used, but not for extended periods of time. And of course the option to repair it to 100% health or add armour will not be possible.
Topic locked. Thank you all for participating in this discussion.