Domingo wrote:
Bounties are not that common as you think, most of the revenges are done by themself or 2k bounties are set. If somebody set a higher bounty, they are getting killed within 5 minutes.
Not really needed.
The issue here isn't the amount of bounties, it's how they work. Placing a bounty and instantly leaving the server shouldn't be allowed, thus the suggestion. Just because you haven't experienced it yet doesn't mean it's not happening.
If we were both online I'd have a chance to kill him and cancel the bounty. If he's not online I can't really do anything but die (or fight the entire server for over an hour), which obviously isn't in any way fair.
The 1hour revenge time simply doesn't work, because the bounty timer doesn't stop or disappear when the placer leaves the server. So, logically thinking, this would mean I can take revenge the next time I see him online(inside 1 hour period from when we're both online) which can very well be in March because I don't play as often? I assume this isn't really a way to go though, continuing one month old fights, so something obviously needs to change.

