how about when the cop shoots certain bullets by sea sparrow, it overheats and the sparrow loses health too. and it needs 10-20 seconds to cool down. its too OP now, you cannot deny it.
Locked
Fateh wrote:
how about when the cop shoots certain bullets by sea sparrow, it overheats and the sparrow loses health too. and it needs 10-20 seconds to cool down. its too OP now, you cannot deny it.
Mike wrote:
Are the seasparrow blades really any different to the other helicopters in the game?

Mike wrote:
I cannot control the damage its gun deals - that is controlled by the game and the script has no say.
All I can do is some or all of these:
- Make it use more fuel (so you get a limited time to use it)
- Make the gun usable only for a short period of time before making it 'cool down'.
- Make weapons do more damage against it so it's easier to take down and/or give it less health to start off with.
???

Solid wrote:
Don't remove it. It's easily outmoverable and requires very basic tactics to be outplayed.
saz wrote:
you cant outplay a person in seasparrow with 18 fps, it requires 1k m4 ammo to take out 1k hp, do the math yourself for 2k ammo

YellowFlash wrote:
Just take away the whole vehicle. Cops have rustlers and seasparrows, what do criminals have? vehicles and guns? how is that even fair? we have no air support when it comes to shooting back in a dog fight in the sky, remove seasparrows, and have rustlers be used by crims and cops. More fun that way, and more dog fights 🙂
YellowFlash wrote:
Just take away the whole vehicle. Cops have rustlers and seasparrows, what do criminals have? vehicles and guns? how is that even fair? we have no air support when it comes to shooting back in a dog fight in the sky, remove seasparrows, and have rustlers be used by crims and cops. More fun that way, and more dog fights 🙂
Latz wrote:
Rustlers are almost impossible to be used in inner cities unless you are a ghost to fly through buildings.
Alex184 wrote: