Stop letting people kill most wanteds

UnforgiveN wrote:
This suggestion is not about robberies or jobs . Its about being allowed to kill most wanteds .

https://www.youtube.com/watch?v=kgyVU0gwIgY
the server was finebwith this rule, it should stay like that.
It all depends on the mind of the person, whether he just wants to keep killing new players (he is most wanted), or not. It looks like will be a strange system, when the new player becomes most wanted and we as Innocent players have no reason to kill him cause he's new comer. neutral
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UnforgiveN wrote:
This suggestion is not about robberies or jobs . Its about being allowed to kill most wanteds .


I don't really understand why is everybody concentrating on newcomers, since this is an issue that can bother everybody else in the server, not just them. Today I was killed (as a MW) because I was robbing the ammunation, lol what a reason. It is a cops and ROBBERS server. Why should I, or anyone else, get killed for doing something what the server is actually about.

This is also double standards towards public services, since cops aren't allowed to kill a MW if he's unarmed, but you as a MW are allowed to kill without any valid reasons, that's the definition of DM.

But as chuppy said, we really got used to that system, and I think it would be radically to change this rule that you aren't allowed to kill MW without any valid reasons. There was a problem when the c-bug rule was introduced (actually more stricter), since most of the reports were connected with that rule-break. I would rather change this current rule:

- Most wanted suspects (Red) can be killed by everyone (Cops & Medics are not included) - Cops don't forget the "unarmed" rule!


TO:

- Most wanted suspects (Red) can be killed ONLY by MOST WANTED SUSPECTS / COPS* (Cops & Medics are not included) - Cops don't forget the "unarmed" rule!


* Text in kurziv can be ignored if you don't like. Bolded is important.

This rule change wouldn't radically change the current dynamic of the server, but still will reduce killing most-wanteds suspects. Every rule change should go step by step, like this one.
Sorry Domingo.. I disagree.. If only MW can kill MW.. there will be a powerhouse of people just trying to stay orange. Low level players are going to die regardless, the simple fact that most people forget is not only new players die when red.. If one robs me and takes more than $1... dead. Would we not be able to kill someone who robs us anymore? Sorry.. I disagree.
UnforgiveN wrote:
Leave your crews and make a new account . Then make ur decision again


What do you mean, mate. I just said you can farm your way up to level 100 without being most wanted every time, and earn hell lotta decent cash with other jobs/missions, you still dare me to re create an account? XD
xo
-1.

it's been like this for a while, and I fail to see the problem with this, if new players who get MW from doing robberies, attacking cops, attacking others, etc. gain MW from their crimes, they should read /rules and /dm. If they /q it's their own decision.

You still make money from your robberies, if someone kills you while you are MW and you respawn, you don't lose much money, and if you end up in jail, you can wait out the bail til $1000.

Best thing to do would be to force /rules and /dm to be read by a new player each time they pick up or buy a weapon for their first few levels, so they can understand that being MW makes you an enemy of the state and a target for everyone.

The confusion is there because new players are failing to read the /rules and /dm, and like Parz said, there is legal ways to make money if they don't like getting pwned by others.

If you were to come out with a better suggestion as to why we should remove vigilante kills, other than "makes new players leave server" then I might actually agree with the idea, but if that is the only reason, then it's a no from me. Because their is other ways to help ease new players into the server aside from remove vigilante kills, which has been around for a long time.

And another negative by removing this is that the excess amount of RDM complaints that we would receive from the playerbase would be insane, would either be from players who don't know the rules, false reports or kills that will fall under "i was protecting my friend".

We allow vigilante kills so crims don't live a long and luxurious life of all gain and no pain.
dudesdog wrote:
Sorry Domingo.. I disagree.. If only MW can kill MW.. there will be a powerhouse of people just trying to stay orange. Low level players are going to die regardless, the simple fact that most people forget is not only new players die when red.. If one robs me and takes more than $1... dead. Would we not be able to kill someone who robs us anymore? Sorry.. I disagree.

You got it wrong, that is for killing without any reasons. Of course you can kill everyone for a valid reason.
Domingo wrote:
It's really unnecessarily pointing fingers at one person since most of the players do this, but whatever.

Back to the topic, am 100% supporting this since it doesn't make sence that we have restrictions about killing unarmed/armed players as a police officer, as well as the revenge system. I would rather add that cops can kill MW no matter the situation, but civilians aren't allowed to kill each other without any valid reason.

Wanted to suggest this a long time ago.

+1

Imagine 4 cops chasing and killed a MW guy.
Stalenin wrote:
kinda would say "says the guy who kills newbies the most" and also doing that would reduce fights to almost zero and take the fun out of it because most of the time there are no cops around to stop the newbie reds so they just easily raid the bank all they want. in a long term that would make them bored of robbing bank and making money all the time so they would leave either way.


be careful with your accusations
Well, idk. I don't usually kill MWs just because they are MWs, but I've seen others attack me because I'm a MW most of the time, so, as far as this is a philosophical topic (whether we should stop letting people kill MWs or not), I'm going to leave subjective 5 stars to this suggestion just because I don't want to be attacked by random MWs. This was reason 1.

The second reason is a bit vague, I just wanna say that this thing is bugged. I mean sometimes when you kill a MW, he doesn't go to prison, but spawns at hospital. LOL. What's the point of it?
Hank_Montgomery wrote:
"I'm going to leave subjective 5 stars to this suggestion just because I don't want to be attacked by random MWs."

not everything is good and heavenly , if you did some crimes and your name is red you should watch for some money thirsty people to kill you. thats the logic of it.
hes word.


https://youtu.be/gWsl4ASCi3w
I agree with this topic.
I stopped killing MW long time ago. It totally makes new people rage quit, and never return. I've seen it from my side, with a guy.
That thing makes the server DM server, and thats not good for the server, there should be other ways to attack people.
I'm seriously hoping, people one day will start playing CnR, how its supposed to be.
Atleast if its not going to be removed, people should be thinking themselves, every new MW player they kill, that could cost a -1 regular player on the server.