+1
Reduce medkit storage in the inventory to 2, increase healing speed and heal upto 75% of health.
OR
Increase medkit storage to 5 with slow healing speed and heal upto 30% of health.
OR
Revert back to whatever it was before the update.
Cashewz wrote:
Medkits now give +30 hp (was +50 hp) and heal you slower.
Remember food will heal you too, so try combining the two.
With all the recent bad updates/changes such as /ammo taking a minute and a half to deliver even with faster delivery, this one genuinely takes the cake
A medkit now not only heals you lower, but it is WAY slower aswell? What and where is the logic behind that change, who even asked for this or wanted it in the first place? A medkit is literally an item you purchase straight from hospitals, you'd expect it to properly heal you especially in emergency situations as it was, this change is very flawed
I used to enjoy spending my time and playing for hours here but updates like these just kill my motivation to even attempt to do that anymore. Why is every single thing getting nerfed like crazy is beyond me
You could've literally just upped the price of a medkit, and add a lower tier item healing such as bandages and that would've been fine