TweekTweak wrote:
The problem is that CB had way better inventory system where you actually had to use stuff instead of relying on game systems <...> It encouraged ppl to exchange items ex. life insurances which actually had huge impact on gameplay. The gift system and all were way better and It wasn't forced at all
Yeah the inventory system is still under development here, Mike maybe we can tie it closer to seasonals? Make some extra rare 200/450 seasonal prizes such as pink slips for vehicles, or property keys for those who have under the limit? Add a set of daily objectives to give 1, 5, 10, 50 presents? A "Protect the Santa" event of some sorts?