Make players need to have a monthly playtime to keep their houses

+1 but nobody will listen so better close forums entirely
Agree with
UltraSmooth wrote:
-1

- First tactic, unban all players to increase the player count.
Its done but still 10-20 average players.

- Now, force players to play game for certain hours like a job with no pay to keep houses.

Next
- Players must pay $200 to keep their houses.


Keep up suggestions instead of fixing the root cause. 😀

Regards,
Munna
PD Chief
SAALCA Division
agree with it it's 100% correct, make the playtime more joyful rather than forcing em to play 
https://imgur.com/a/AXhYSV1
Be a man. Chicken head
ElmoKennedyOConnor wrote:
Half yes, half no

Why? Yes because It'll encourage activity
No? There's nothing to do in the game so forcing people to keep their virtual house by playing a stale game is not a way out


If people don't feel like willingly playing then what's the point of hoarding the houses, you can always sell them before you decide to take a break
Roro wrote:
If people don't feel like willingly playing then what's the point of hoarding the houses, you can always sell them before you decide to take a break

Exactly.

I suggest setting the threshold at 10 hours.

If the server is so unfun to you that you can't stand playing it even for 20 minutes a day, then what's the point of taking up up to 5 properties?

This must not be a major nuisance though and should mostly concern players who already have a ton of money and are hoarding houses in affluent areas like Richman and Mulholland, only to appear ingame for literally a minute and disappear into the dark for another month.
Make the activity time  limit less than a month maybe two weeks or 15 days rather than increasing the playtime. As it will not force anyone and no one will be affected by it
https://imgur.com/a/AXhYSV1
Be a man. Chicken head
this is not uif.
+1



Vouch.