crews war losing/winning

puuro wrote:
how the fuck are people voting -1 on duel betting with the reasoning "this isnt a dm server" but then suggest shit like this?

vote or leave if you didnt like it
+1
Clo wrote:
As we all know, there is currently a crew war ongoing between RsA and DeM. I've been asked many times about how and when this war will end, and honestly, I'm unsure of what to say. I believe everyone from RsA and DeM would feel the same.
I know Mike doesn't care much about crews ); , but as you know, crew wars lead to free RDM  against the opposing crew when both party leaders are online and agree to it.
So, why would any of the crew leaders consider surrendering when they can freely engage in RDM against the other crew and have fun? What I'm trying to say, in short, is instead of waiting for years for a crew leader to surrender, we should consider implementing a kill detection system.
this system/script would track how many kills each crew member has made against members of the opposing crew. For example,It will track how many kills each member with 'RsA' in their name has acquired against players with 'DeM' in their name. If this count reaches 500/200 kills from either side, the opposing crew automatically loses

ik it's useless and waste of time but its better i believe,And to your honorable court, wide in judgment ;p

This is a CNR server
Mortal. wrote:
This is a CNR server

But crews exist and crew war exist
Just disable the crew was stuff, why would it be allowed to rdm if a crew war is "negociated". Just use revenge for the reasoning to kill. This way one crew can just rdm the other crew and the members have to /q so they dont ddie100 times. Also, implementing such script sounds too hard and buggy to be worth it.
Admen