Some rules are missing + Small Suggestion

In order to make CNR more stable, I thought on some rules that we can add:
1) Don't heal in combat
2) Attack police only if they chase or attempt to kill/arrest you.

More rules will be added soon.

Small Suggestion: Players kill each other in prison, please disable player damage in prison.
seen a lot of cop hunting as of lately which i am against.

about healing in combat, do you mean running away to heal and then coming back to fight? cause i see nothing wrong with that
Healing in combat can be scripted. Good idea.
As for your second rule suggestion this falls under no deathmatching  or random killing.
I've made it so players can't access checkpoint menus for 10 seconds when they are attacked or they attack another player and also made it so you cannot heal from a medic or food etc. when attacked within 30 seconds.

I've added a /dm command that describes in more depth what death matching is and what is not tolerated. It is mentioned in /rules.