Why not using the Dwayne Island for some fun?
I think the suggestion about robbing the PD's armory was rejected. Maybe we can rob an armory in the Island? It won't result in Cophunting as some people complained before. Or there can be any other type of robbery that happens in the Island.
The reasons why we can have this:
- Use the useless Island
- have some sea battles
- having reasons to buy and use boats and sea planes
- more robbery options as it is CNR
Maybe we can raid the island? As we know, this island is a prison, so why not make it possible to raid it?
How to start the raid : At least 3-4 people.
Go to a red checkpoint to start the island raid mission.
Mission Objectives: Kill several NPCs armed with M4s, MP5s, etc.
Destroy the prison door or something like that
Benefits of Raiding: Increase the chance of jail escape to 50% for the next 2 in-game days.
Cops can attack them. If all the raiders die, the mission fails and any cops around the island get +50 score.
bruh that Island Is just a waste of memory, Mike refused every suggestion on this Island, is Just a piece of garbage land
I agree that the island sucks
I was gonna suggest having a good island in that area for some business but I know Mike rejects suggestions that do too much so I thought maybe we can use it
+1 make that you must transport something in a boat to make it more related to the scenario.
A prison break heist could be good. It’s a shame that once again SA-MP’s lack of proper NPCs limits ideas.
Mike wrote:
A prison break heist could be good. It’s a shame that once again SA-MP’s lack of proper NPCs limits ideas.
Why not use an NPC similar to the bank vault guard, but placed at the start/end of corridors, and next to secure doors? They can be used as sentries to start the heist, make police aware, and make the invaders suspects.
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Mike you should implement a bridge that connects between the island and SF so player's can travel and roam around.
BehindYou wrote:
Mike you should implement a bridge that connects between the island and SF so player's can travel and roam around.
I don't think that would be a good idea only because of the location of the island at the moment. If it was moved to be in the 'ocean' rather than a river, that would be really good though.
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It's placed where it is as a reference to the beta game's Alcatraz on the map. It makes no sense out at sea.
Mike wrote:
It's placed where it is as a reference to the beta game's Alcatraz on the map. It makes no sense out at sea.
didnt you guys make the using object spawner
checked for bugs??
Mike wrote:
It's placed where it is as a reference to the beta game's Alcatraz on the map. It makes no sense out at sea.
I agree with no bridge then, one thing I really value about MCNR is keeping true to GTA SA's lore
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-1
Dwayne Island has no roads, cops can not enter helis and reach criminals there.
Regards,
PD Chief,
Munna
Regards,
Munna
PD Chief
SAALCA Division
UltraSmooth wrote:
cops can not enter helis and reach criminals there

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If there were more spots to rob