C-bug problems with combat shotgun and ez c.bug with deagle

The thing you called "freezing" your character is the reload animation. The reload animation is implemented because it treats every player that fights will be given an equal balance to the pvp situation. The reload animation is there to prevent players to switch to other weapons and switch back to that one weapon that was shot recently to have the clip full of their bullets.

Oh and the c-bug blocker is there for a reason. MCNR's rules state that C-Bug and 2 shot aren't acceptable. Anything that gives an unfair advantage to another player by exploiting a SA-MP bug is not tolerable.

[url=https://www.youtube.com/watch?v=5mCTr3Nnt7k
Are you sure your bullets still do damage after you trigger cbug? the second shot from deagle shouldn't count as a hit. It would negate the damage...
thx for info about damage on c-bug whit deagle, but what happens with the combat shotgun??. i've never seen that problem in the game til i start to play again this week.
i think that the c-bug system is wrong with the combat shotgun, cause when i try to shot normal, the bullets come out very fast (normal on this weapon) and the game thinks that is c-bug. is like if the server thinks that the combat shotgun and the normal shotgun are the same. combat shotgun is automatic and nobody need to do c-bug whit it. i'm not doing c-bug whit the shotgun in the video, but the message "don't do c-bug" appears anyway.
Hmm, the combat shotgun throws a c-bug warning when you start moving sideways while shooting, that's weird
xo
Fixed for next update, thanks for reporting.

Regards.
And Yet I thought C-BUG means donth kill for Moneybag.. [Someone kill me (lol) ]
The false C-Bug freeze with Combat Shotgun is so annoying, can't count how many engagements I lost because of it.
Thanks for fixing it for next update.