remove sparrows

Locked

Ralsei wrote:
Tracking a target is very difficult skill, It's core element of any FPS game, hell even games like OSU value it. So get out woti your no skill arguments


This is not an ''FPS'' game

Switching weapons from Uzis to Sawns just to reload faster is laughing stock lol
totally agree with removing it

and also cops finding everything they can abuse and they start doing it over and over, till they make the game so boring
for now, some cops getting a sparrow and start shooting and hiding and using /vr (this command is nonsense and not even close to logic)  it should be removed for planes/helis and if possible only for sparrow in case this suggestion get rejected


Rivers wrote:
This is not an ''FPS'' game

Again if its easy why arent u good ?
Rivers wrote:
This is not an ''FPS'' game


Still a game with element of shooting, pretty much any of the shooter games require tracking as main skill.
dead_bxnny
PD Deputy Chief
SAALCA Division
punisher wrote:
Again if its easy why arent u good ?


Have you ever seen me using Double Uzi's and Sawn-offs?
I will expand my standpoint from "Trash suggestion -1"

I believe we shouldn't remove sparrow but make it avaliable both for civvys and cops. restricting vehicles based on team Is stupid itself and should be lifted
dead_bxnny
PD Deputy Chief
SAALCA Division
Ralsei wrote:
I will expand my standpoint from "Trash suggestion -1"

I believe we shouldn't remove sparrow but make it avaliable both for civvys and cops. restricting vehicles based on team Is stupid itself and should be lifted


This is not a TDM server
Rivers wrote:
This is not a TDM server


Go play another server then
Walt wrote:
Go play another server then


Stay on topic or do not reply ,it's that simple.
Bunch of moaners
Sparrow is slower than most vehicles which are used by experienced MWs, including airborne ones.
You don't to be a mastermind to successfully avoid sparrow's range, not to mention if it's at least 2 MWs, chances of sparrow being shredded are big enough to spare any trouble.

Rustlers can't be properly used in SF, and partially in the rest of a map, which makes them obsolete in these areas.
Meanwhile only 1-2 sparrows spawn at Ocean Docks (LS), 1 at Naval Base (SF), 1 at Area69 (LV) with 50% chance. So, if you were to take it down somewhere far away from its original spawn, you have spare time to deal with other cops and/or restock.
And for some reason, people still forget that not only Sparrow is 10 rank only, but piloting it also takes some skill.
What is 600 HP? At 249 it's already blowing up, which means you have to deal 351 damage to it to blow it up, unless pilot is quick enough to repair it mid-air.
Combean0007 wrote:
Sparrow is slower than most vehicles which are used by experienced MWs, including airborne ones.
You don't to be a mastermind to successfully avoid sparrow's range, not to mention if it's at least 2 MWs, chances of sparrow being shredded are big enough to spare any trouble.

Rustlers can't be properly used in SF, and partially in the rest of a map, which makes them obsolete in these areas.
Meanwhile only 1-2 sparrows spawn at Ocean Docks (LS), 1 at Naval Base (SF), 1 at Area69 (LV) with 50% chance. So, if you were to take it down somewhere far away from its original spawn, you have spare time to deal with other cops and/or restock.
And for some reason, people still forget that not only Sparrow is 10 rank only, but piloting it also takes some skill.
What is 600 HP? At 249 it's already blowing up, which means you have to deal 351 damage to it to blow it up, unless pilot is quick enough to repair it mid-air.

1-) yes its slower but it melts any car in 4 seconds
2-) impossible to defend urself as a solo, and even with teammates cuz no one with brain cells would go alone with a sparrow to attack 4 mws. so we cant focus on 1 heli while we have 4-6 other cops on our dick
3-) its not hard to use.. its legit a heli but with miniguns
4-) its unfair for cops to have airborne shit while criminals dont.. they already have rustlers... why have this shit aswell ?
5-) why are u acting like only a sparrow attacks us lmfao ? its unfair when u have to deal with it and cops with cars aswell

I'm gonna add one more thing:
for some reason I didn't find any update note regarding Sparrow&Rustler changes. I personally was fine with Sparrow having 500HP and Rustler having 1000HP. Idk what caused the change, my only guess would be drive-by damage buffs...I don't mind the revert on HP part.
Ralsei wrote:
Trash suggestion -1

Same
i'd like to give the sparrow to army and not for the cops